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Particles are not adhering to the Mesh shape selected when being spawned...
Reproduction steps:1. Open the attached “IN-52257_SubEmitterMeshShapeParticleBug.zip” project2. Open the “SampleScene”3. In Hierarch... Read more
Modifying the Particle System component makes the Editor freeze temporar...
Reproduction steps:1. Open the attached project “EmitterLagSpike”2. Open Scene “Assets/Scenes/SampleScene.unity”3. Select the “Parti... Read more
Assertion failure on Gradient::EvaluateHDR when setting Line Renderer po...
How to reproduce:1. Open the attached project "CrashSecondScreen.zip"2. Build the project for UWP3. Open the built Solution4. Start ... Read more
Particle System External Forces Multiplier cannot be set to a negative v...
How to reproduce:1. Download the attached "Loaded8s-Refactored" project2. In the Hierarchy window, select "Canvas" > "BlingSplosi... Read more
“Trail Renderer” window doesn’t disappear, and the “MissingReferenceExce...
How to reproduce:1. Create a new project2. In the Hierarchy window, add “Trail” (Right click > Effects > Trail)3. In the “Trai... Read more
Crash on ShaderPropertySheet::AddNewPropertyUninitialized or block_remov...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/PuzzleMatchKit/Scenes/HomeScene.unity” Scene3. Enter... Read more
Crash on SceneTracker::SetObjectDirty when doing any action while multip...
Reproduction steps:1. Open the attached project "CrashRepro"2. Open “SCENEPATH“ Scene3. Expand “OBJECTNAME“ GameObject in the Hierar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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