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[Android][iOS] Particles are not affected by External Forces when loaded...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Observe the movement ... Read more
Point Cache Bake Tool window does not have minimum size bounds to displa...
Reproduction steps:1. Create a new project2. Install Visual Effect Graph package3. Window > Visual Effects > Utilities > Po... Read more
Crash on ParticleSystemRenderer::PrepareForRender when interacting with ...
How to reproduce:1. Open the attached “IN-124357” project2. Open the “Sample“ scene3. Drag the “BUG” Prefab into the scene4. Observe... Read more
[VFX Graph] Discrepency between Quad and Mesh Output
Steps to reproduce: Open an HDRP project. Import the provided package. Open the scene named {}Chelou{}. Open the VFX asset called {}... Read more
Particles are drawn upside down when using Camera.RenderToCubemap
How to reproduce: Open the “ParticleSystemRepro.zip“ project Open the “ParticleSystemScene“ Scene Enter Play Mode Observe the Sphere... Read more
Memory leaks are caused when using MeshToSDFBaker.Dispose()
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Open Profiler (Win... Read more
Longer Shader Graph Property Reference names breaks VFX Graph Output Par...
Steps to reproduce:1. Create new Unity project using High Definition 3D Template2. In project import provided VFX Asset “TestingVFX.... Read more
Particle System Renderer icon is missing in Animation window > Add Prope...
Steps to reproduce:1. Create new Unity project2. Make sure Editor theme is set to Light3. Create a new “Particle System” GameObject ... Read more
Object Field icon and buttons overlap property names when SDF Bake Tool ...
Steps to reproduce: Create a new Unity project using a 3D Universal Template Install the Visual Effect Graph package Open Window >... Read more
VFX Graph context menu has blurry, low-quality folder icons
Steps to reproduce:1. Create new Unity project using High Definition 3D Template2. In Project window create VFX Asset3. Open VFX Ass... Read more
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