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2
votes
Active

[Android][iOS] Particles are not affected by External Forces when loaded...

Visual Effects

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Nov 13, 2025

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Version/s: 6000.0.62f1, 6000.2.12f1, 6000.3.0b10, 6000.4.0a5, 6000.5.0a1

How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Observe the movement ... Read more

0
votes
Fixed

Point Cache Bake Tool window does not have minimum size bounds to displa...

Visual Effects

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Nov 17, 2025

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Version/s: 2022.3.69f1, 6000.0.62f1, 6000.2.13f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a1

Reproduction steps:1. Create a new project2. Install Visual Effect Graph package3. Window > Visual Effects > Utilities > Po... Read more

0
votes
Fixed

Crash on ParticleSystemRenderer::PrepareForRender when interacting with ...

Visual Effects

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Nov 18, 2025

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Version/s: 2022.3.69f1, 6000.0.68f1, 6000.2.13f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a1, 6000.6.0a1

How to reproduce:1. Open the attached “IN-124357” project2. Open the “Sample“ scene3. Drag the “BUG” Prefab into the scene4. Observe... Read more

0
votes
Active

[VFX Graph] Discrepency between Quad and Mesh Output

Visual Effects

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Nov 26, 2025

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Version/s: 2022.3.58f1, 6000.1.16f1, 6000.2.6f2, 6000.3.0b6, 6000.3.0b8, 6000.4.0a5, 6000.5.0a1

Steps to reproduce: Open an HDRP project. Import the provided package. Open the scene named {}Chelou{}. Open the VFX asset called {}... Read more

0
votes
Fixed

Particles are drawn upside down when using Camera.RenderToCubemap

Visual Effects

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Nov 26, 2025

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Version/s: 6000.0.63f1, 6000.2.14f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2

How to reproduce: Open the “ParticleSystemRepro.zip“ project Open the “ParticleSystemScene“ Scene Enter Play Mode Observe the Sphere... Read more

0
votes
Active

Memory leaks are caused when using MeshToSDFBaker.Dispose()

Visual Effects

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Nov 26, 2025

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Version/s: 6000.0.63f1, 6000.2.14f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Open Profiler (Win... Read more

0
votes
Fixed

Longer Shader Graph Property Reference names breaks VFX Graph Output Par...

Visual Effects

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Jan 16, 2026

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Version/s: 6000.0.66f1, 6000.3.5f1, 6000.4.0b4, 6000.5.0a5

Steps to reproduce:1. Create new Unity project using High Definition 3D Template2. In project import provided VFX Asset “TestingVFX.... Read more

0
votes
Active

Particle System Renderer icon is missing in Animation window > Add Prope...

Visual Effects

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Dec 10, 2025

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Version/s: 6000.0.64f1, 6000.2.15f1, 6000.3.2f1, 6000.4.0b1, 6000.5.0a3, 6000.6.0a1

Steps to reproduce:1. Create new Unity project2. Make sure Editor theme is set to Light3. Create a new “Particle System” GameObject ... Read more

0
votes
Fixed

Object Field icon and buttons overlap property names when SDF Bake Tool ...

Visual Effects

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Jan 05, 2026

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Version/s: 6000.0.65f1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a4

Steps to reproduce: Create a new Unity project using a 3D Universal Template Install the Visual Effect Graph package Open Window &gt... Read more

0
votes
Active

VFX Graph context menu has blurry, low-quality folder icons

Visual Effects

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Jan 16, 2026

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Version/s: 6000.0.66f1, 6000.3.5f1, 6000.4.0b4, 6000.5.0a5, 6000.6.0a1

Steps to reproduce:1. Create new Unity project using High Definition 3D Template2. In Project window create VFX Asset3. Open VFX Ass... Read more

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