Search Issue Tracker
Fixed
Fixed in 6000.5.0a7
Votes
0
Found in
6000.0.63f1
6000.2.14f1
6000.3.0f1
6000.4.0a5
6000.5.0a2
Issue ID
UUM-128604
Regression
No
Particles are drawn upside down when using Camera.RenderToCubemap
How to reproduce:
- Open the “ParticleSystemRepro.zip“ project
- Open the “ParticleSystemScene“ Scene
- Enter Play Mode
- Observe the Sphere in the Game view
Actual result: No particle can be seen, unlike on the Plane GameObject
Expected result: Particle is rendered, like on the Plane GameObject
Reproducible in: 2023.1.0a4, 6000.0.63f1, 6000.2.14f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2
Reproduced on: Windows 11 Pro (24H2)
Not reproduced on: No other environment tested
Note: If the particle is flipped in the “Particle System“ Component, the particle will appear on the Sphere, but will disappear from the Plane
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search Default option for Column Format does not reset the column's format
- New Hierarchy filtering query block remains visible but filtering is not applied when returning from Prefab Mode in Context
- Empty scrollable space appears and scrollbar shrinks when scrolling down in the Tile Palette Brush Picks overlay window and List View selected with many saved brushes
- Player GameObject can’t be selected in the Hierarchy window during Step 4 of the "Get Started" tutorial in 2D Platformer Microgame because Hierarchy window is masked
- Gradient marker colors are removed when undoing marker movement in the Inspector Gradient field
Resolution Note:
Fixed in 6000.5.0a7
Resolution Note (fix version 6000.5.0a7):
Fixed in 6000.5.0a7
Resolution Note (fix version 6000.5.0a7):
Fixed in 6000.5.0a7