Search Issue Tracker
[WSA] ComputeBuffer.SetData() amdComputeBuffer.GetData() return empty re...
Steps to reproduce: 1. Open the attached project 2. Switch platform to Windows Store 3. Build for WSA Universal 10 4. Open Visual St... Read more
"Merge failure for shared merged PRI file : error 0x80070490" thrown whe...
How to reproduce: 1. Open the attached project "UWPMergeFail.zip" 2. Open File>Build Settings... 3. Switch Platform to Universal Win... Read more
[UWP][.NET] Build process fails to include System.Security.dll when buil...
Steps to reproduce: 1. Download attached project 2. Build for UWP with .NET backend Actual results: Build fails with error: Micro... Read more
[External] [UWP] Creating a master build with .net backend and photon vo...
Steps to reproduce: 1. Download attached project 2. Switch platform to UWP 3. Build project with .NET scripting backend 4. Open solu... Read more
[Regression] UWP project fails to build under .Net Native tool chain in ...
How to reproduce: 1. Download attached project file 2. Change platform to UWP and Build 3. Open Visual Studio solution 4. Change Co... Read more
[UWP] Going from FullScreen to Windowed mode no longer rescales app corr...
Steps to reproduce: 1. Download 1196004_repro.zip 2. Switch platform to UWP and build project 3. Build the project with Visual Studi... Read more
Proxy bypass list is not honored neither by UnityWebRequest nor by Syste...
When using proxy bypass in Windows proxy settings, it is not honored by UnityWebRequest or System.Net.Http when run on Universal Win... Read more
[WSA] NavMeshObstacles are ignored in 64 bit Master UWP builds using MS ...
Steps to reproduce: 1. Open user's attached project 2. Build the "TestScene" for Universal Windows Platform, D3D build type, SDK 10.... Read more
[WSA]WSA.Cursor.SetCustomCursor() does not work with UWP XAML builds
In the reproduction project, the cursor is being set to a custom cursor which is defined as a blank image in the resource file for t... Read more
[UWP] UWP build crashes when changing the Thread CultureInfo
Reproduction steps: 1. Open project "UWPChangeCurrentCulture.zip" 2. Open Scene "SampleScene" 3. Open Build settings window in File ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Default Preset application and Reset() method execution order is different when adding a Component via the Inspector versus calling Reset via the Component context menu
- Scene view is not outputting HDR when the "Use HDR Display Output" option is enabled, DX12 is selected as the Graphics API, and URP/HDRP is in use
- Sprite Atlas results in suboptimal packing even when "Allow Rotation" is enabled
- References placed in a UnityEvent change to the same reference when multi-selecting their GameObjects
- "ShadowCaster2D" Component doesn't work when the "Casting Source" is set to "Polygon Collider 2D"