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[UWP] After building project on .NET backend two exceptions are printed ...
Steps to reproduce:1. Create new project2. Switch platform to UWP3. Change scripting backend to .NET4. Build Project Expected result... Read more
[UWP] Input.GetJoystickNames() empty on Start in UWP builds
To reproduce:1. Open the attached project2. Connect at least one Controller to the PC the issue is being tested on3. Launch "test.sc... Read more
[UWP] - 2017.2 - Breakpoints do not get hit with Debug/Release configura...
Steps to reproduce: 1. Open attached project "949806.zip"2. Build for UWP with .NET scripting backend3. Open VS solution4. Open "Tes... Read more
[UWP][UI] Cursor is replaced with a black square when Cursor.SetCursor()...
How to reproduce:1. Open the attached "UWP_Cursor_Repro.zip" project2. Build and run to UWP (with Executable build type)3. Click on ... Read more
[UWP] "Serial Communication" is not available as Capability for UWP appl...
How to reproduce:1. Create a new project or open an existing one2. In Build settings, Switch Platform to "Universal Windows Platform... Read more
[UWP] OnUnityAudioData audio sounds are garbled when .m3u8 files are loaded
Steps to reproduce:1. Download 1043579_repro.zip2. Switch platform to UWP3. Build scene "MediaPlayback"4. Open Visual Studio solutio... Read more
[WSA] isNetworkError always return true when running an UWP app on x86 a...
Steps to reproduce:1. Open the attached project (webrequestCheck.zip)2. Open the "a" scene3. Switch platform to Windows Store4. Buil... Read more
Build and Run: USB Device option is broken
Microsoft stopped supporting deploying to devices via USB. We should remove this option from Unity. Read more
[WSA] Cannot refer to a System.DateTimeOffset in a plugin for Windows St...
Steps to reproduce:1. Open the attached project (950465-MRT_MarshallingException.zip)2. Switch platform to Windows Store3. Build for... Read more
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