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[UWP] After building project on .NET backend two exceptions are printed ...
Steps to reproduce: 1. Create new project 2. Switch platform to UWP 3. Change scripting backend to .NET 4. Build Project Expected ... Read more
[UWP] Input.GetJoystickNames() empty on Start in UWP builds
To reproduce: 1. Open the attached project 2. Connect at least one Controller to the PC the issue is being tested on 3. Launch "test... Read more
[UWP] - 2017.2 - Breakpoints do not get hit with Debug/Release configura...
Steps to reproduce: 1. Open attached project "949806.zip" 2. Build for UWP with .NET scripting backend 3. Open VS solution 4. Open ... Read more
[UWP][UI] Cursor is replaced with a black square when Cursor.SetCursor()...
How to reproduce: 1. Open the attached "UWP_Cursor_Repro.zip" project 2. Build and run to UWP (with Executable build type) 3. Click ... Read more
[UWP] "Serial Communication" is not available as Capability for UWP appl...
How to reproduce: 1. Create a new project or open an existing one 2. In Build settings, Switch Platform to "Universal Windows Platfo... Read more
[UWP] OnUnityAudioData audio sounds are garbled when .m3u8 files are loaded
Steps to reproduce: 1. Download 1043579_repro.zip 2. Switch platform to UWP 3. Build scene "MediaPlayback" 4. Open Visual Studio sol... Read more
[WSA] isNetworkError always return true when running an UWP app on x86 a...
Steps to reproduce: 1. Open the attached project (webrequestCheck.zip) 2. Open the "a" scene 3. Switch platform to Windows Store 4. ... Read more
Build and Run: USB Device option is broken
Microsoft stopped supporting deploying to devices via USB. We should remove this option from Unity. Read more
[WSA] Cannot refer to a System.DateTimeOffset in a plugin for Windows St...
Steps to reproduce: 1. Open the attached project (950465-MRT_MarshallingException.zip) 2. Switch platform to Windows Store 3. Build ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow