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Editor crashes on Force Quit when library is deleted and regenerated whi...
Reproduction steps:1. Open the attached project ("1323161_REPRO.zip")2. Delete the library folder using Windows Explorer (or equival... Read more
[WebGL][TestRunner][Chrome] Test results aren't returned to the Editor
How to reproduce:1. Open the attached project2. Open TestRunner window3. Run Playmode Tests on WebGL4. Wait for tests to finish Expe... Read more
Assembly could not be found reference errors when using TestTools.Graphics
Reproduction steps:1. Open the user's attached project2. Observe Console Expected result: No error messagesActual result: Missing as... Read more
Font.HasCharacter returns true when font does not contain a glyph
Reproduction steps:1. Download and open the attached "FontTest.zip" project2. Go to "Window" > "General" > "Test Runner"3. In ... Read more
Subsequent Tests fail when MonoBehavior stops the Editor
How to reproduce:1. Open the attached project "InvokeTestingBug.zip"2. Open Test Runner (Window > General > Test Runner)3. Pre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The hover selection/highlight of items in the Insert button dropdown and the Documentation button dropdown are hard to see when hovered using the Light Editor theme
- NullReferenceExceptions appear when clicking to rename and then deleting the only GameObject in a scene
- Crash on "core::base_hash_set" when using nested [SerializeReference] fields in List<T> structures
- A ghost Game Window and multiple errors appear in the Editor when a Render Texture used by a Camera's "Target Texture" property is deleted
- Color Picker feels less smooth when dragging a Variables Color property in UI Builder Inspector