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Styling doesn't apply when referencing elements and all their parents in...
How to reproduce:1. Open the attached “Temp.zip“ project2. Open the “SampleScene“ Scene3. Observe the Game view Expected result: The... Read more
UIToolKit elements don't receive OnKeyDown events when the UXML doesn't ...
How to reproduce: Open the attached project "UIToolkit.zip" Open Assets/AI Designer Behaviour.asset Press space in the "AI Designer ... Read more
[UIToolkit] Slider with InputField does not have the adjustable margins
Reproduction steps: 1. Open the attached “IN-32272.zip” project2. Open Assets > SampleScene3. Observe Game View Expected result: ... Read more
Word in Text Field is not being selected when double-clicking if “double...
How to reproduce:1. Open the user’s attached “My project (2).zip” project2. Enter Play Mode3. In the Text Field, double-click to sel... Read more
The last line of texture2D information is cut-off in the asset picker
Steps to reproduce:1. Open any project2. Create a new material3. Select the material4. Click the bubble next to any of the material'... Read more
Packman: The navigation panel and list panel will be divided by two line...
Steps to reproduce: Open or create a project Go to "Window" ->"Package Management" -> "Package Manager" Verify that it opens i... Read more
ScrollView resets its position when it's hidden and shown again
Reproduction steps:1. Open the attached "repro_IN-52071.zip" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Scroll d... Read more
NullReferenceException is thrown when pressing the "Enter" key to select...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/MenuScene.unity“ Scene3. Enter the Play Mode4. ... Read more
The Properties option is missing when pressing RMB on the PropertyField
Reproduction steps:1. Open the attached project “PropertiesBug“2. Open the Scene “Assets/Scenes/SampleScene”3. In the Hierarchy wind... Read more
Console errors appear when the Inspector is set to Debug and a GameObjec...
Reproduction steps: 1. Open the attached project “TestProject”2. Open the “Assets/Scenes/SampleScene.unity” scene3. Click the three ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS