Search Issue Tracker
[iOS] UI Toolkit's DropdownField fails to close on first tap when Window...
How to reproduce:1. Open the attached ”Unity6000_3_0_Dropdown.zip” project2. Build for iOS3. On an iPad, open the "Settings" and fin... Read more
"NullReferenceException" is thrown when adding an element to an array
How to reproduce:1. Open the user's attached project2. Select "AsteroidBig_1" in the Hierarchy window3. Add an element to "Asteroids... Read more
Generated `UxmlObject` and `UxmlElements` are not being detected by Type...
When an element contains an attribute that has default values in its constructor it will no longer appear in the UI Builder or be se... Read more
TreeView Child display toggle styling becomes reversed when clicking and...
Reproduction steps:1. Open the attached project "IN-35851_mctv_drag_bug.zip"2. Click MCTVBUG > TEST in the menu bar3. Drag one el... Read more
Lists in the Inspector window do not expand to fill the available height...
How to reproduce:1. Open the user’s attached “ListViewBug.zip” project2. In the Hierarchy window, select “List” GameObject3. Observe... Read more
Items don't have the drag handle when a Listview is set to "reorderable ...
Reproduction steps:1. Open the attached project "LvReorderableIssues"2. Click SSCCE > Demo Window Expected result: the items have... Read more
Unable to select UI Toolkit list view items when clicking on the items
Reproduction steps:1. Open project “UI Toolkit - ListView Element Selection - 2022”2. Open “SampleScene”3. Enter Play Mode4. Continu... Read more
Reordering handles don't appear in the ListView
Expected: The list view items have reordering handles. Actual: they don't. User can't reorder the llist. Repro code attached. Add it... Read more
Script enum fields show “None” when expanding nested Inspector elements
How to reproduce:1. Open the attached “IN-129968” project2. Open the “TestScene”3. Select any child of the "Beatmap - Superpower" Ga... Read more
Scene View Tools overlay GameObject dropdown does not collapse when clic...
Steps to reproduce: Create a new Unity project using the Universal 3D template Dock the Tools overlay to the top toolbar in the Scen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS