Search Issue Tracker
Active
Under Consideration for 2021.3.X, 2022.3.X, 2023.1.X, 2023.2.X, 2023.3.X
Votes
0
Found in
2021.3.27f1
2022.3.1f1
2023.1.0b19
2023.2.0a18
2023.3.0a3
Issue ID
UUM-37800
Regression
No
TreeView Child display toggle styling becomes reversed when clicking and dragging it
Reproduction steps:
1. Open the attached project "IN-35851_mctv_drag_bug.zip"
2. Click MCTVBUG > TEST in the menu bar
3. Drag one element onto another to create a hierarchy
4. Click on the triangle toggle and drag away from the toggle vertically
5. Hover the mouse over the toggle
Expected result: the toggle is gray regardless of hovering
Actual result: the toggle is blue when not hovering over it, and gray when hovering
Reproducible with: 2021.3.27f1, 2022.3.1f1, 2023.1.0b19, 2023.2.0a18
Reproducible on: macOS 13.2.1 (intel), Windows 10 (user's)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Atlas remains loaded in memory after scene change or unloading assets
- Referred style sheet stays dirty after saving when using the UIBuilder
- The Height map Amplitude is not working when using HDRP/LayeredLit
- Infinite inertial tensor rotation values are not discarded (both AB and RB)
- Crash at "UnityEngine.Object:FindObjectsOfType" when quitting the Player
Add comment