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Double clicking script field no longer opens it in the external script e...
If a custom inspector is drawn with UIToolkit (in this case using {color:#e01e5a}InspectorElement.FillDefaultInspector{color}), doub... Read more
Search: "Saved Search Panel" section line moves separately from the sect...
Steps to reproduce: Create a 2D project Add any 2D game object for example "Capsule" Go to "Window" menu and select "Search" ->"N... Read more
Unity version number is being displayed incorrectly
Steps to reproduce:1. Create a new project2. Observe the Unity Editor Window name Expected result: The version should be "2023.2.0a2... Read more
Some Prefab Source section items overflow into Override section
Reproduction steps:1. Create a new project2. Create a new GameObject and add a LOD Group Component in Inspector (Rendering > LOD ... Read more
The last element of an array is not displayed when using a ListView of e...
How to reproduce:1. Open the attached project "UIToolkit Test.zip"2. Open Test>Open Dialog ... Expected results: 3 array elements... Read more
Word in Text Field is not being selected when double-clicking if “double...
How to reproduce:1. Open the user’s attached “My project (2).zip” project2. Enter Play Mode3. In the Text Field, double-click to sel... Read more
MinMaxSlider occasionally performs a MiddleThumb drag instead of MaxThum...
Reproduction steps:1. Open the attached project “SliderIssue”2. Open the Examples > MinMaxSlider window3. Click and drag on the e... Read more
Multiple foldouts expand and their elements get mixed up when scrolling ...
How to reproduce:1. Open the attached Project "UiToolkit" and load Scene "SampleScene"2. Enter Play Mode3. Expand the first element ... Read more
[UI Toolkit] ScrollView's Elastic mode is unrestricted when scrolling wi...
Steps to reproduce:1. Open attached project "rqa-project-magicpotion.zip" and Scene "IngredientBookLayout"2. Enter Play Mode3. Chang... Read more
The List in the Inspector can't be scrolled to the top using the Mouse W...
How to reproduce:1. Open the user-attached project “InspectorScrollBug”2. Open the “SampleScene” scene3. Select the “TestList” GameO... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS