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UIElements ListView is not updated/populated when adding elements to it ...
Reproduction steps: 1. Open the "UIToolkit.zip" project attached by the user 2. Open the PresetWindow (Test > PresetWindow) 3. Drag ... Read more
Text underline is not a straight line
Repro Steps: 1. Create a new project 2. Create a UIToolkit asset and open it with the UI Builder 3. Add a Label and set its text pro... Read more
A slider's dragger centers itself under the mouse cursor when clicking it
Reproduction steps: 1. Open the attached project "BugReports" and load Scene "SliderIntBug" 3. Enter Play Mode 4. Press on the red d... Read more
[UI Builder] "Could not resolve template with name" when hovering on mis...
Steps to reproduce: 1. Open Window->UI Toolkit->UI Builder 2. Select the Project tab in the Library menu 3. Open the UnityEngine->UI... Read more
NullReferenceException is thrown when drag-and-dropping Prefab into Prop...
How to reproduce: 1. Open the user's attached "Blank" project 2. Open the "Test -> Editor Window" custom window from the menu 3. Dra... Read more
Solid green rectangles drawn using the Mesh API are of uneven thickness
Steps to reproduce: 1. Download and open "New Unity Project.zip" 2. Click on Window > UI Toolkit > TextDebugWindow 3. Use mouse whee... Read more
Style inlined in UXML is lost after deleting the Library folder
How to reproduce: 1. Open the attached "Ecosystem-Sim.zip" project 2. Open the "Behaviours" Scene 3. Observe the VisualElements in t... Read more
[UI Toolkit] ScrollView Touch Scroll Type option reverts to 'Clamped' wh...
How to reproduce: 1. Open the attached project 2. In the project window, locate the 'NewUXMLTemplate' 3. Open it in the UI Builder 4... Read more
Entering play mode causes Sprite Editor window to split into two mirrore...
Entering play mode causes Sprite Editor window to split into two mirrored parts. Image & video of this occurring included in the cas... Read more
[Mobile] UIToolkit world bound values differ between identical buttons
Reproduction steps: 1. Download and open the attached "UIToolkit Bug.zip" project 2. In the menu bar, go to "Windows" > "UI Toolkit"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow