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Reorderable ListView binds negative index when dragging an element off t...
How to reproduce:1. Open the user's attached project2. Open Window > Example Window3. Select the last element in the ListView4. D... Read more
UIElements TextField size is changed when using Rich Text tags
Repro steps:1. Open attached project2. In the top menu, select "Example" and "Show Example Window" Expected result: TextField is not... Read more
[UI] Area Error tooltip is missing in the Mesh Importer settings
Steps to reproduce: 1. Select the mesh file in the project2. In the Mesh Importer settings, make sure that Generate Lightmap UVs is ... Read more
Changes done on Gradients with GradientUsage Attribute aren't saved when...
How to reproduce:1. Open the user's attached "GradientUsageBug" project2. Open the "SampleScene" Scene3. Select the "Bug" GameObject... Read more
Style inlined in UXML is lost after deleting the Library folder
How to reproduce:1. Open the attached "Ecosystem-Sim.zip" project2. Open the "Behaviours" Scene3. Observe the VisualElements in the ... Read more
NullReferenceException is thrown when deleting TSS Theme Files
How to reproduce:1. Create a new 3D project2. Create a new TSS Theme File (Assets > Right Click > Create > UI Toolkit > ... Read more
[UI Toolkit] Special characters \n, \t and \r are encoded in the UI
Reproduction steps:1. Create a new Unity project2. Create a new UI Document (Right-click Assets > Create > UI Toolkit > UI ... Read more
[Quick Search] Error thrown on selecting Extension, Folder, File option ...
On selecting Extension, Folder, File option from the dropdown under "Excludes" cause the editor to throw below error:"Drags can only... Read more
[UIR] Artifacts appear on the VisualElement Corners when border's Width ...
How to reproduce:1. Open the attached "1420601_Repro.zip" project2. Double-click on "RoundedBorderArtifacts" Asset in the Assets fol... Read more
UI Element Button is stuck in active state when it's popup is closed
How to reproduce:1. Open attached project ("proj.zip")2. Open bug report window (Window->"BUG REPORT ====")3. In the bug report w... Read more
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