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[ui] 'OutOfMemoryException: Out of memory' and Crash when using tiled im...
1) Create a new Canvas. 2) Set the reference pixels in the Canvas scaler to 0 3) Add an image 4) Select an image, any image will do ... Read more
Rect Mask 2D has Script field
Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. In hierarchy, select "Canvas > Image" 4. Notice that its "Rec... Read more
[Mask] UI object is seen out of the masked object, if masked object is c...
How to reproduce: 1. Open the attached project 2. Ope Masking Repro scene 3. The C. (bottom) example contains two UI.Mask where the... Read more
Flickering UI Elements when updating text
How to reproduce: 1. Open the attached project 2. Open and play TerrainsFull scene 3. Press "E" key to bring up UI datapad 4. Use th... Read more
[CanvasScaler] Deleting scale factor value results in massive memory bui...
Steps to reproduce: 1. Open attached project "766873.zip" 2. Open scene "repro" 3. Select "BattleInitiate-Canvas" 4. Delete value o... Read more
[UI] Dropdown stays in highlight phase after selecting an option
Steps to reproduce: 1. Download and import attached project. (UI_Test.zip) 2. Open scene: main 3. Play. 4. Click on dropdown. 5. Se... Read more
Crash after adding Component Canvas
Reproduction steps: 1. Create New Project. 2. Create Canvas. 3. Create another Canvas. (Child of previous one). 4. Create one more C... Read more
CPU spikes from CanvasScaler.Update when using 'Constant Physics Size'
Reproduction steps: 1. Open the attached project 2. Open the available scene 3. Play scene 4. Open the profiler 5. Observe the Canva... Read more
[UI] Errors thrown when destroying UI objects
To reproduce: 1. Open attached project 2. Play scene 1 3. Click Refresh button few times 4. Stop scene 5. Notice errors in console ... Read more
[Text] UI Text not batching correctly
To reproduce: 1. Open attached project 2. Play Main scene 3. Enable Frame Debugger 4. Notice that text is not batched into single ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Greyed out Icon for Tool Context is misaligned in the Tools Overlay in the URP 3D Sample Template
- HDR colors are recorded in gamma compressed values instead of linear values when using the Animation window
- Scroll bar fails to resize when content is dynamically removed in Player or Play Mode
- Error "Shader error in 'Shader Graphs/ScrollingHologram_Graph" when switching HDR Debug Mode to Gamut View
- "Unable to add Renderer to the Scene after Culling.“ and “NullReferenceException: Object reference not set to an instance of an object“ errors spawned when changing the light shadow settings in the Player