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Every GameObject under a Canvas adds 4 calls to CanvasRenderer.OnTransfo...
How to reproduce:1. Open the attached project2. Open profiler window (Window -> Profiler)3. Open and play DefaultScene scene4. No... Read more
Value changes in UnityEngine.UI.Image/Text causes huge CPU usage in Layo...
Huge lag spikes are encountered from Canvas.SendWillRenderCanvases() when UnityEngine.UI.Image or UnityEngine.UI.Text are modified T... Read more
[InputField] Image renders on InputField and makes it unselectable
Repro steps:1) Open the project and TestScene2) Run and try to click on text - notice it is impossible3) Select Canvas -> ImagePo... Read more
[Canvas] Screen Space - Camera canvas leak memory if the camera is disabled
To reproduce:1. Open attached project2. Open scene CanvasCameraTest. It has a camera space canvas that are set on a disabled camera3... Read more
UnityEvents function resets on compile
To reproduce:1. Open attached project2. Open test scene3. Select PlatformSpecificGameObject object4. Set on platform specific script... Read more
[UI] Sprites display incorrectly using nested canvas in Linear color space
To reproduce:- Open the attached project- Make sure editor is in Linear mode, press play.- Both squares should look identical, but t... Read more
UI interactions don't react to the pointer at all
How to reproduce: 1. Open a new project2. Create any interactive UI object (button, inputfield, etc.)3. Play the scene4. Try to inte... Read more
UnityEngine.UI.Text trims trailing spaces
How to reproduce: 1. Open a new project2. Create a UI Text- Make sure the Horizontal Overflow is set to 'Overflow'3. Input "A " into... Read more
Font accent exedes the text box limits
Steps to reproduce : - create a new project- import the font attached- create a new text box and add the attached font- type somethi... Read more
[Canvas] [ScrollRect] Non-Pixel-Perfect canvas inside another canvas cau...
Reproduction steps:1. Open attached project2. Open the "TestPixelPerfect" scene3. Play the "TestPixelPerfect" scene4. Scroll or poin... Read more
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