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Canvas Scale is only reset on play / reload (when removing Reference Res...
To reproduce: 1. Open attached project 2. Select CanvasReferenceResolutionRemoved gameObject in hierarchy 3. Remove the ReferenceRe... Read more
Interactive and BlockRaycast values becomes true when game object is dis...
To reproduce: 1. Create new project 2. Add Canvas to scene 3. Add Canvas group component to Canvas 4. Set Interactive and BlockRayc... Read more
UI elements to not be properly hidden when SetActive(false) when having ...
Steps to reproduce : - create a script and set gameObject.SetActive(false) in Awake() - create two UI elemens (e.g. a Scrollbar and... Read more
m_IsMask error shown when having a mask under other mask object
To reproduce this bug: 1. Open the attached project 2. Open scene 3. It has one mask as a child of another mask 4. m_IsMask error i... Read more
UI: wrong event handling priority with nested canvases
To reproduce: 1. Open attached project 2. Open test scene 3. Press play 4. Try to click on any button and you'll see that "Grey" is... Read more
Incorrect line spacing when using RichText
How to reproduce: 1. Open the attached project 2. Open the scene ( It has a Text component. Text is written using RichText and some ... Read more
UI element does not change position while it is disabled (SetActive(false))
To reproduce: 1. Open attached project 2. Open test 3. Press play 4. Disable Image object 5. Press I key (script attached to Canva... Read more
A Unity error "m_IsMask" appears in the console whenever you toggle a pa...
How to reproduce: 1. Open the attached project 2. Open the scene "MaskingBug2"(it has a canvas and one panel nested inside another) ... Read more
The button does not work when the panel ,which was on top of it, is disa...
To reproduce this bug: 1. Import the attached package 2. Open the scene 3. There are 2 panels in the scene one on top of another.Th... Read more
Linux: Pressing TAB while editing text in an input field inserts an actu...
-e: see title, doesn't do that on windows or osx standalone -repro: --create new scene --add input field http://docs.unity3d.com/Ma... Read more
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