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1
votes
Fixed

If Selectable is set to 'Navigation = None', you can't navigate away fro...

UI

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Oct 04, 2014

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Version/s: 4.6.0b20

To reproduce: 1) Open attached project 2) Open 'demo.unity' 3) Enter playmode 4) Note that the 'Keyboard One' button is selected 5) ... Read more

1
votes
Fixed

Input field does not have a white input cursor on WP8

UI

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Oct 05, 2014

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Version/s: 4.6.0b20

A uGUI input field on Windows Phone 8 does not have a white cursor that shows where the text will be entered. To reproduce: 1. Crea... Read more

0
votes
Fixed

maxVertices error thrown when outputting very long strings

UI

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Apr 23, 2015

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Version/s: 4.6.4p2

To Reproduce: 1. Run scene test in the attached project. 2. Click on the outputted log message. 3. Observe that a large number of ... Read more

0
votes
Duplicate

Character Limit can be set to negative value

UI

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Nov 06, 2014

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Version/s: 4.6.0f1

To reproduce: 1. Create new project 2. Add Input Field to scene 3. Set Character Limit to negative number Read more

0
votes
Fixed

Formerly driven values in prefab instances become zero on Play

UI

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Nov 06, 2014

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Version/s: 4.6.0f1

To reproduce: 1. Open project attached to edit by Rune (465816_LostValues.zip) 2. Open ContentFitterTest scene 3a. Select ContentFit... Read more

0
votes
Fixed

Setting the position of a RectTransform while its GameObject is not acti...

UI

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Oct 03, 2014

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Version/s: 4.6.0b20

To reproduce this issue: 1. Import 'RectTransformPosition' package 2. Open 'TestScene' scene 3. It has Red and White images 4. Pla... Read more

2
votes
Fixed

InputField.ActivateInputField() has no effect when invoked during script...

UI

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Oct 07, 2014

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Version/s: 4.6.0b20

To reproduce: 1. Open the attached project 2. Open the ActivateInputFieldTest.unity scene. Notice how the input field is scripted t... Read more

1
votes
Fixed

InputField.ActivateInputField() has no effect when invoked from the inpu...

UI

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Oct 07, 2014

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Version/s: 4.6.0b20

To reproduce this bug: 1. Open the attached project 2. Open the ActivateInputFieldTest.unity scene. 3. Press Play. 4. Click on the ... Read more

1
votes
Fixed

The inputField's caret and highlight do not render correctly when render...

UI

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Oct 07, 2014

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Version/s: 4.6.0b20

To reproduce this bug: 1. Import the attached package 'bugInputField' 2. Open the scene 3. There is an input field and canvas with ... Read more

0
votes
By Design

Pointer Down on Button triggers more than once on mobile devices

UI

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Oct 05, 2014

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Version/s: 4.6.0b20

Using PointerDownedMe() on Event Trigger of uGUI system it triggers more than once on touchscreen devices Read more

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