Search Issue Tracker
Fixed in 4.6.X
Votes
1
Found in
4.6.0b20
Issue ID
637894
Regression
Yes
The inputField's caret and highlight do not render correctly when render mode set to World Space
To reproduce this bug:
1. Import the attached package 'bugInputField'
2. Open the scene
3. There is an input field and canvas with render more set to World Space
4. Play the scene
5. Enter some text
6. Try to highlight it with the mouse
7. Both highlight and caret does not appear in the game view
8. Notice in the scene view that they are in the wrong position
Regression since b20
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIManager::DoGUIEvent when focusing on the Game view window on a specific project
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
Add comment