Search Issue Tracker
Nested canvases draw order is wrong
Project Steps: 1. Open scene "Test". 2. See in Game view that 'White' image is rendered on top of 'Red' though by transform order i... Read more
Selectable Component has two Interactable checkboxes
To reproduce: 1. Open attached project 2. Open bug scene 3. Select Image game object 4. Notice that Selectable Component has two In... Read more
UI Text gets messed up after changing font Character value to dynamic
To reproduce: 1. Open attached project (SDH4AssetStore.zip) 2. Open MainMenu scene 3. Select DroidSansMono font (AssetStoreTools->E... Read more
Rearranging lots of panels causes performance issues when CanvasGroup is...
Steps to reproduce: 1. Download and open the attached project 2. Enter Play Mode Result: huge performance drop due to rearranging p... Read more
Text component disappears after several indentations when alignment is s...
Steps to reproduce: 1) open attached project 2) scene 'm' 3) select text element 4) add a lot of 'tab' indentation or spam 'tab' an... Read more
Unexpected scaling of dynamically instantiated ui prefab
To reproduce: 1. Open attached project 2. Open test scene 3. Press play 4. Enable PrefabContainerDisabled 5. Both PrefabContainerD... Read more
[UI][D3D9] Canvas geometry disappears from game view after unlocking com...
Originally this was "UI crash after unlocking computer", but that one seems to be fixed now (5.3.2). What remains however is that af... Read more
Unicode characters which are longer than 4 digits do not work
Repro: 1. Add a Text componet and set it's font to the attached one 2. Paste either of these two symbols into the text box ⛄ - 26C... Read more
Deleting Canvas, which is child of another Canvas, crashes Unity
To reproduce: 1) Create new project 2) Create two Canvas objects 3) Put one Canvas as child of another 4) Delete child - crash. If y... Read more
Having GO with any Renderer (except Canvas Renderer) inside Canvas with ...
Steps to reproduce: 1. Open user attached project 2. Open scene 'Test' 3. Enter play mode, errors thrown in console Expected result... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Directional shadows render only according to first Directional Light when the second Directional Light is the brightest light
- Entities are jittering when Temporal Anti-aliasing (TAA) is applied
- The drawing order of Transparent objects is incorrect when changing the Material from Opaque to Transparent with GPU Resident Drawer enabled
- Sprite animations do not update when Animator parameters change in the Player
- [iOS] Memory increases significantly when a TMP Text component has a lot of text