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UI draw order is unintuitive
The draw order of UI elements (from top to bottom in the hierarchy of the Canvas's Transform) is unintuitive. It would make more sen... Read more
When TextGenerator generates vertices for geometry specified by the <qua...
To reproduce:1. Open attached project2. Open the examplebug scene3. Select the Text object4. Enable Textured Wire view in the scene ... Read more
PixelsPerUnit affects Text component's scale
To Reproduce: 1. Open the attached project in 'TextScaleRepro ' & play scene TextIssue. 2. Observe that both 'pic' Image Compone... Read more
Changing InteractableStates while Deactivating EventSystem causes NullRe...
To reproduce the issue follow the steps:1. Launch the attached project called 'Selectable'2. Open the "Sample" scene3. Run the scene... Read more
Right to left language support in UI system
Currently Unity UI system does not support right to left language input correctly. Such languages as Arabic, Persian, Urdu, Syriac, ... Read more
Rect transform values change when changing image properties in the anima...
The top and botton values of rect transform are slowly incrementing when changing UI Image's alpha channel in the animation Steps to... Read more
InputField.ActivateInputField() has no effect when invoked from the inpu...
To reproduce this bug: 1. Open the attached project2. Open the ActivateInputFieldTest.unity scene.3. Press Play.4. Click on the inpu... Read more
Adding rect transform to transformed sprite undoes transformation
1. scale/rotate sprite in scene2. add rect transform component3. observe how scale/rotation is undone Read more
Content of nested Canvas is rendered at wrong position after pressing play
How to reproduce:1. Open the attached "WrongPositionBug" project2. Open the "test" scene and press play3. Go to the scene view, noti... Read more
The grid in 3d space is visible through the UI text and Canvas
To reproduce:1. Create new project2. Create UI Text game object3. Zoom in Text game object4. Notice that grid is visible through UI ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code