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0
votes
Fixed

The Inertia of ScrollRect doesn't clear when all children of ScrollRect ...

UI

-

Aug 11, 2014

-

Version/s: 4.6.0b15

To reproduce: 1. Open attached project 2. Open ListViewTest scene 3. Drag ListView 4. Click Close button when moving ListView with I... Read more

0
votes
Duplicate

When 'Find references in Scene' is selected, the scene view looks comple...

UI

-

Aug 12, 2014

-

Version/s: 4.6.0b16

To reproduce this bug: 1. Open the attached project 2. Open 'UIExample' scene 3. Right click any asset 4. Select 'Find references i... Read more

0
votes
Fixed

If CanvasRender.SetVertices is passed null, it results in a guaranteed c...

UI

-

Aug 12, 2014

-

Version/s: 4.6.0b16

To reproduce this bug: 1. Open a new project 2. Create any gameobject 3. Add the attached OtherImage script component, which sets ... Read more

1
votes
Fixed

An InputField added to dynamically created canvas throws an error

UI

-

Nov 10, 2014

-

Version/s: 4.6.0f1

To reproduce: 1. Open attached project 2. Open init scene 3. Press play 4. Notice the error thrown in console Read more

0
votes
Fixed

If I used a mask processing, slider set to 0 value at a time, will be al...

UI

-

Oct 06, 2014

-

Version/s: 4.6.0b20

To reproduce: 1. Open BugTest Scene 2. Press play 3. Change silder value to 0 4. Change silder value greater than 0 5. Notice that s... Read more

1
votes
Fixed

Impossible to scroll content of ScrollRect via Scrollbar if ScrollRect's...

UI

-

Sep 04, 2014

-

Version/s: 4.6.0b18

To reproduce: 1. Open attached project 2. Open Testscene scene 3. Press play 4. Try to scroll using scrollbar 5. It's impossible t... Read more

1
votes
Fixed

No way to set InputField's text by script

UI

-

Nov 07, 2014

-

Version/s: 4.6.0f1

To reproduce: 1. Open attached project 2. Open Test scene (The test scene has a single input field. Attached is a script that just... Read more

0
votes
By Design

UI Button doesn't change to "Disabled Color" when it gets disabled by To...

UI

-

Aug 13, 2014

-

Version/s: 4.6.0b16

To reproduce: 1) Create new Unity Project 2) Add "GameObject" --> UI --> Button 3) Change colors like this: "Image" Component color ... Read more

0
votes
Fixed

InputField.onValidateInput event called twice after every edit

UI

-

Aug 14, 2014

-

Version/s: 4.6.0b16

To Reproduce: 1. To Reproduce open & run the attached project. 2. Type a single character into the input field, observe that onVal... Read more

0
votes
Fixed

InputField with maximum number of characters doesn't accept 'replacement...

UI

-

Aug 14, 2014

-

Version/s: 4.6.0b16

Steps to repro: 1. Play the Untitled scene. 2. Type "12". Select all characters, and then type "3". The input field shows "3". 3... Read more

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