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Unity crashes at <IndexBufferD3D9::EndWriteIndices> when canvas shows up...
Reproduction steps: 1. Open the attached file; 2. Enter the Play mode; 3. In the upper right corner find 'Locker(Container)' and pre... Read more
Deleting Canvas, which is child of another Canvas, crashes Unity
To reproduce: 1) Create new project 2) Create two Canvas objects 3) Put one Canvas as child of another 4) Delete child - crash. If y... Read more
RawImage texture cannot be changed after a yield statement in a couroutine
To Reproduce: 1. Open 'ReplaceImage.cs' in the attached project remove the first (WWW) line in the coroutine, change the last line t... Read more
"Quaternion To Matrix conversion failed because input Quaternion is inva...
Steps to reproduce : - import the project attached - open the scene - press play and notice the errors in the console Read more
MissingReferenceException when making prefab from uGUI
1. Open project 2. Open scene "testscene" 3. Drag gameobject "HUD" from hierarchy to project window and MissingReferenceException wi... Read more
OSX Standalone player duplicates a paste event, resulting in it pasting ...
How to reproduce: 1. Open attached project 2. Open scene main.unity 3. Build to OSX standalone and run 4. Paste some text into eith... Read more
[RectTransformUtility] ScreenPointToLocalPointInRectangle returns wrong ...
Steps to reproduce this issue: 1. Open the attached project 2. Open 'BugReport' scene 3. It has a Canvas and a script which outputs... Read more
Incorrect line spacing when using RichText
How to reproduce: 1. Open the attached project 2. Open the scene ( It has a Text component. Text is written using RichText and some ... Read more
Unicode characters which are longer than 4 digits do not work
Repro: 1. Add a Text componet and set it's font to the attached one 2. Paste either of these two symbols into the text box ⛄ - 26C... Read more
RectTransform.rect.Set() doesn't make changes
Steps to reproduce: 1. Open attached "Case 795490 repro" project 2. Open "test" scene 3. Play the scene 4. Observe Rect Transform's ... Read more
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