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Custom uGUI text pops out of rect bounds on certain game view sizes
To reproduce: 1. Open attached project 2. Open TextIssue scene. It contains two texts, one on the top is the default uGUI text, the ... Read more
TouchScreenKeyboard behaves unexpectedly when it is opened while Standal...
Steps to reproduce: 1. Download attached project. Note that "Allow Activation On Mobile Device" is set to true in Standalone Input M... Read more
UI: layout isn't refreshed after children reordering in runtime
To reproduce: 1. Open attached project 2. Open Test scene 3. Press Play 4. Press Reorder button 5. Notice Panel Red is reordered a... Read more
Grid layout behaves strangely when start corner is set to lower left or ...
Steps to repro: 1. Open the attached project and the scene "layout" 2. Observe that grid layout behaves strangely when start corner ... Read more
Cannot set Flexible Width in Layout Element Component
Steps to reproduce : - create a new project - create three buttons and parent them as children to an Empty Game Object with a Verti... Read more
InputField.InputType.Password does not work correctly when the input fie...
To reproduce the bug: 1. Create an input field 2. Set Input Type: Password 3. Play and type something 4. Once you deselect the in... Read more
uGUI slows down constantly rebuilding the Canvas when using Screen Space...
To reproduce this bug: 1. Open the attached project ( uGUI_ProjectBeta11 ) 2. Open Scroll View scene 3. Open Profiler and select '... Read more
The caret appears above the text being entered when having text's vertic...
To reproduce this bug: 1. Open the attached project 2. Open 'test' scene 3. Play the scene 4. Notice the caret appearing above the ... Read more
An InputField added to dynamically created canvas throws an error
To reproduce: 1. Open attached project 2. Open init scene 3. Press play 4. Notice the error thrown in console Read more
ScrollRect "Clamped" movement type does not clamp scroll rect movement w...
To reproduce this bug: 1. Open the UI Beta Project 2. Open 'Scroll view' scene 3. Select 'ScrollView' object(Canvas->Window->Conten... Read more
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