Search Issue Tracker
0
votes
Active
The UI isn't populated with data in the Player when using data from a .g...
Reproduction steps: 1. Open the user's attached project 2. Open Assets/APP/ModelLoader/GLTF_ModelLoader.cs 3. Inside the "LoadLocalF... Read more
0
votes
Won't Fix
Unexpected full floating precision register when using GLES20 or GLES3x
How to reproduce: 1. Open the attached project "TestShaderPrecision.zip" 2. Select Assets/DefaultResourcesExtra/UI/UI-Default.shad... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SerializedPropertyChangeEvent is invoked when initially binding PropertyFields in custom Editor
- UI Panel is not visible when HDR and STP filter are enabled
- Crash on GfxDeviceD3D11Base::DrawBuffersIndirect when opening a specific project
- OnTriggerExit2D is called in Play mode when undoing component adding
- Builds fail with "Execution failed for task ':launcher:checkReleaseDuplicateClasses'" error when the newer version of the In-App Purchasing package is installed on a specific project