Search Issue Tracker

0
votes
Fixed

[2D] StackOverflowException is thrown when "Scroll View(Rect Transform)"...

uGUI

-

Dec 19, 2019

-

Version/s: 2019.3.0b10, 2020.1.0a6, 2020.1.0a17

On assigning "Scroll View (Rect Transform)" to Content property in the Scroll Rect Component throw StackOverflowException, refer att... Read more

6
votes
Active

Toggle Component's OnValueChanged Events are not called when "Reload Dom...

uGUI

-

Jan 08, 2020

-

Version/s: 2019.3, 2019.3.0f4, 2020.1

How to reproduce: 1. Open the attached project's Scene labeled "Repro" 2. Enter the Play Mode 3. Click the "Toggle" Button a couple ... Read more

0
votes
Fixed

Multiple EventSystem instances can be created from a prefab in one scene

uGUI

-

Jan 09, 2020

-

Version/s: 2017.4, 2019.2.18f1, 2020.1

Steps to reproduce: 1. Create and open a new Unity project 2. In the toolbar press "GameObject" > "UI" > "Event System" 3. Drag the ... Read more

0
votes
Fixed

Crash on GUIEventManager::PopEvent when event triggers and Event.PopEven...

uGUI

-

Jan 12, 2020

-

Version/s: 2018.2.0a1, 2018.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

How to reproduce: 1. Open attached project "Case_1211027" and load "SampleScene" 2. Press Play 3. Click on the Game screen Reproduc... Read more

0
votes
By Design

Project window size is getting printed out when accessing Screen Size

uGUI

-

Jan 21, 2020

-

Version/s: 2018.4, 2018.4.14f1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Open user-attached project 2. In the project window, select "Prefab" 3. Right-click on it and select 'Screen... Read more

0
votes
Active

Only 2 UV components per channel are accessible in shader when mesh is r...

uGUI

-

Dec 29, 2019

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce: 1. Open 'SampleScene' from "CanvasRendererUV.zip" 2. Start Play Mode 3. Inspect the color of both quads Expected ... Read more

1
votes
Won't Fix

Canvas "Additional Shader Channels" option is reset when reopening the S...

uGUI

-

Feb 13, 2020

-

Version/s: 2018.4, 2018.4.16f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Select the Canvas GameObject in the Hierarchy 3. In ... Read more

0
votes
Active

Graphic tablet stylus right-click is detected as left-click by Event.cur...

uGUI

-

Jan 31, 2020

-

Version/s: 2017.4, 2019.3.0f6, 2020.1

How to reproduce: 1. Open the user-supplied project 2. Connect a drawing tablet and make sure its stylus's button is mapped to perfo... Read more

1
votes
Fixed

The value of the property AbstractEventData.used does not reset after th...

uGUI

-

Feb 14, 2020

-

Version/s: 2017.4, 2019.3.0f6, 2020.1

How to reproduce: 1. Open the project "case_1219722-EventData" 2. Open the Scene "test" 3. Enter the Play Mode 4. Right-click the bu... Read more

0
votes
Fixed

EventSystem's ExecutionOrder is 0 instead of -1000 when opening a projec...

uGUI

-

Feb 18, 2020

-

Version/s: 2018.4, 2018.4.16f1, 2019.3

How to reproduce: 1. Open the user's attached project 'Bug-EventSystem-ExecutionOrder-2018.zip' 2. Observe the console Expected res... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.