Search Issue Tracker
Size of the Vertical Scrollbar reverts back to 0.61 when trying to adjus...
How to reproduce:1. Open the attached "TestFor1081778.zip" project2. Select Scrollbar Vertical GameObject and go to the Inspector wi... Read more
Scroll View's Scrollbar Horizontal disappears when entering Play mode
How to reproduce:1. Open the attached "TestFor1081814.zip" project2. Enter the Play mode3. Notice that the Scrollbar Horizontal disa... Read more
[macOS] UGUI Input Field clears Chinese/Japanese/Korean input when press...
Reproduction steps:1. Open the attached "1349037.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Input Chinese/Japan... Read more
"EventType.DragExited" is not called when dragging an Asset out from a n...
How to reproduce:1. Open the attached project2. Open the top toolbar's Test>TestDragEventWindow3. In the opened Window, take an A... Read more
Nested Canvases with Override Sorting enabled will not sort correctly un...
How to reproduce:1. Create a new Unity project2. Add a Canvas to the Scene3. Create a child Inherit Canvas with Override Sorting ena... Read more
Incorrect distance is returned when using EventSystem.RaycastAll
To reproduce:1. Open project2. Play 'TestScene'3. Open console4. Notice that raycast distance is 0.8 when the expected distance is 1... Read more
Text from clipboard is pasted two times into input field
Steps to reproduce:1. Download 1084036_repro.zip2. Open "test" scene3. Enter play mode4. Copy text to the clipboard5. Past string to... Read more
InputField's Image doesn't extend to fit the length of the "Text" field'...
Repro steps:1. Open QA attached project "repro_1083649"2. Expand "Canvas" and then select "InputField" in the Hierarchy3. Delete som... Read more
[InputField] Symbol is written on the top of previosly written symbol wh...
[InputField] Symbol is written on the top of previosly written symbol when using certain emojis To reproduce:1. Open project2. Play ... Read more
[TextMeshPro] “The character with Unicode value \u001B was not found“ wa...
How to reproduce:1. Open the user’s attached “tmp-input-test.zip” project2. Enter Play Mode3. Focus on the Input Field and press shi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS