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Poor performance when loading or unloading a large Scene
Reproduction steps: 1. Open the attached project "PerformanceTest.zip" 2. Open "Loader.unity" Scene 3. Enter Play Mode 4. Click "Lo... Read more
Enum, Long, Double, Decimal, byte, or char values are not available when...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. In the Hierarchy window, select "GameObjec... Read more
Masks generated from Images with ASTC compression contain artifacts
Reproduction steps: 1. Open attached project "Case_1332632" and load Scene "SampleScene" 2. Switch the Build Platform to iOS 3. Obse... Read more
Input Field's width doesn't change after entering specific combinations ...
How to reproduce it: 1. Open the user's attached project "UITestProject.zip" 2. Load the "SampleScene" Scene 3. Enter the Play Mode ... Read more
A child Canvas with Override Sorting is not rendered when opening a proj...
How to reproduce: 1. Open the attached project 2. Observe the Game view Expected result: A red box is visible Actual result: Red bo... Read more
IPointerExitHandler.OnPointerExit is called incorrectly when running via...
How to reproduce: 1. Open the attached "1419953.zip" project 2. Open the "Scene" Scene 3. Enter Play Mode 4. Move the mouse pointer ... Read more
UnityEngine.EventSystems.RaycasterManager is inaccessible due to its pro...
Reproduction steps: 1. Open the attached project ("1379489.zip") 2. Observe the Console window output Expected result: No errors in... Read more
Part of the large image is prematurely masked if using the RectMask2D
How to reproduce: 1. Open project "RectMaskScrollBug2019.zip" 2. Go to the Build Settings (File>Build Settings) 3. Choose iOS and bu... Read more
Value of horizontal Scrollbars is reset to 0 when scrolling a vertical S...
How to reproduce: 1. Open the user-submitted project and open the scene "bug" (Assets/Scenes/bug.unity) 2. Open the Game view window... Read more
UGUI updates batches when every Camera.Render call is made
How to reproduce: 1. Open the user's attached project 2. Open scene Scene2 3. Go to Window -> Analysis -> Profiler 4. Enable recordi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
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- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow