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Changing generic animation to legacy while it is used in timeline throws...
How to reproduce: 1. Open the attached project 2. Open test scene and select Eskimo_2 3. If you open its timeline playable you can n... Read more
[Timeline] Prefabs can not blend with blendShape property when they are ...
Using timeline and prefabs can sometimes throw warnings in the console and reset the transformation values of a prefab. This warning... Read more
Sub particles aren't being activated in preview mode
repro: - import the unitypackage - open the scene and the timeline - scrub the control track Subn emitter is never launched, in pla... Read more
After maximizing in timeline window, recording doesn't create visible key
How to reproduce: 1. Open the attached project 2. Open test scene and select Skeleton in Hierarchy 3. Open Timeline Window 4. On sec... Read more
Event added to animation window, which is linked to sequence editor, doe...
How to reproduce: 1. Open the attached project 2. Open and play test scene Result: Skeleton animations are playing, but event is not... Read more
Root Transform setting ignored in Animation Clip created inside Timeline
How to reproduce: 1. Download attached project file and open "test" Scene 2. Enter Play Mode and try to edit New Timeline -> Recorde... Read more
Activation Track does not revert state of GameObject if an Animation key...
How to reproduce: 1. Open attached "TimelineTest" project and "Test" scene 2. Select the "Director" GameObject and open Timeline win... Read more
[Timeline] Mouse button up event is not handled properly after resizing ...
Steps to reproduce: 1. Open user's attached project 2. Select "Director" gameobject in the Hierarchy 3. Select Timeline window 4. Sl... Read more
Crash on RecursivePlayableTraverser::Traverse when having GameObjects wi...
How to reproduce: 1. Open the attached project and "Repro" scene 2. Open Timeline window and select "A" GameObject in Hierachy, noti... Read more
BasicPlayableBehaviour OnBehaviourPlay does not always get triggered in ...
Steps to reproduce: 1. Open attached ‘BasicPlayableBehaviour.zip' Unity project 2. Open scene ‘Test' 3. Enter Play mode Expected r... Read more
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