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Using Quaternion.Euler transforms rotation with a very slight error with...
Steps to reproduce:1. Open QA's attached project2. Play the "repro" scene3. Observe "empty(Clone)" gameobject's rotation is 90.00001... Read more
Asset thumbnails are not updated with Graphics API
As Vulkan is treating some texture formats differently so the normal map texture appears to be red. (By-design in Case 1071815)But i... Read more
PrimitiveBoundsHandle throws NullReferenceException when drawn in OnGUI()
PrimitiveBoundsHandle throws NullReferenceException when drawn in OnGUI() The problem is that it accesses Camera.current in a few pl... Read more
[Memory] 1 MB increase in RuntimeInitialize() memory due to TempBackgrou...
Reproduction steps:1. Open the attached project "EmptyProject";2. Build the iOS project and open it through XCode;3. Hold down the p... Read more
Script Execution Order menu doesn't show complete class names for long c...
How to reproduce:1. Open the attached "case_1122059-SEODialogBug" project2. Go to Project settings > Script Execution Order and m... Read more
[MacOS] NullReferenceException is thrown when canceling selecting script...
To reproduce:1. Create a new project in Unity2. Open Edit -> Project Settings -> Player -> Other3. Change Scripting runtime... Read more
Setting SDK to incorrect path, doesn't show any warning
How to reproduce:1. Create a new project2. Go to Preferences > External Tools3. Cut Android SDK path4. Click on Browse and choose... Read more
Reimporting script after reading serialized data in a specific 'Maintain...
To reproduce:1. Open project2. Open Maintainer (Tools > Code Stage > Maintainer)3. Switch to the Project Cleaner tab4. Press S... Read more
Editor is not fully translated to English when changing the language fro...
How to reproduce:1. Install a Unity version using Unity Hub2. In the Unity Hub go to 'Installs'3. Click on the three dots next to th... Read more
[Editor] NullReferenceException on pressing shift + space when a mouse h...
Editor throws NullReferenceException when mouse is hovered and Shift + space is pressed over a blank area (Non-window area) above Hi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected