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Font asset is re-imported and kerning values are set up each time when s...

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Sep 12, 2021

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Version/s: 2019.4, 2020.3, 2020.3.17f1c1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Create a new empty project2. Import the user's attached .ttf font asset3. Go to File -> Build Settings4. Swit... Read more

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Fixed

Text is not displayed in builds when setting different fonts for differe...

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May 04, 2022

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Version/s: 2020.3, 2020.3.33f1, 2022.1

Reproduction steps:1. Open the attached 'LocalizationBugReport' project2. Open the 'SampleScene'3. Go to the 'Window -> Asset man... Read more

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"Font.textureRebuilt" is not invoked when using "Font.RequestCharactersI...

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May 16, 2022

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Version/s: 2019.4, 2020.3, 2020.3.27f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open project "UnityBugGetCharactersInTexture.zip"2. Open "SampleScene" Scene and enter Play Mode3. Observe the C... Read more

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