Search Issue Tracker
Application.ProcessWindowsMessage loading window is displayed when closi...
How to reproduce: 1. Open the attached project "1244214.zip" 2. Select "New Terrain" Terrain in Project window Assets folder 3. Clic... Read more
Tessellation/surface shaders are throwing graphical artifacts when Terra...
How to reproduce: 1. Open attached project "case_1198997-REPRO.zip" 2. Open Terrain scene 3. Select Terrain Game object 4. Open Insp... Read more
[Terrain] Unable to paint holes smoothly on Terrain by dragging the mouse
Unable to paint holes smoothly on Terrain by dragging the mouse. Steps to repro: 1. Create a new project > Create a new Scene. 2. G... Read more
[Terrain] Reset functionality is not working for "New Terrain Layer".
Reset functionality is not working for "New Terrain Layer", refer the attached video Steps to Repro: 1. Create a new Project 2. Pro... Read more
[URP] [Shaders] Billboard renderer and standard shader materials do not ...
Steps to reproduce: 1. Open the user-supplied project and enter Play mode in the "LoadAssetBundle" Scene 2. Notice that the tree has... Read more
Crash on UnityEngine.TerrainData.set_detailPrototypes when adding Terrai...
Reproduction steps: 1. Open the attached project ("1230182.zip") 2. Open "SampleScene" 3. Select "Terrain" in the Hierarchy 4. Open ... Read more
[Speedtree] Regenerate Materials option distorts Speedtree Material's Sh...
Clicking on the 'Regenerate Materials" option distorts the Speedtree Model's Shaders and Meshes at different LOD levels especially B... Read more
[Terrain] [Built-In] Undo/Redo with 5+ Layers will cause black rendering
On the Built-In Render pipeline, when you paint 5+ textures onto your Terrain, remove layers till you're back down to 4 or less, the... Read more
Terrain's 'Pixel Error' value has no effect when Orthographic Camera's N...
How to reproduce: 1. Open the "1244606_TerrainPixel" project 2. Enter Play Mode (Make sure Statistics are showing in Game view) 3. S... Read more
[Terrain] MissingReferenceException thrown on creating Material under Te...
When A preset of a Terrain GameObject is created and a new Material is created for "Basic Terrain" from "Terrain Settings", then it ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Build Profile] [VisionOS/iOS/tvOS] - Build Player Library button is getting displayed depending on the selected build target
- EnsureRunningOnMainThread error in TessellationJob.ApplyInset
- MultiColumnListView causes a memory leak when repeatedly shown and hidden
- Position Node with Object Space has a wrong value when there are multiple active GameObjects with the same shader
- [URP][RG] Fullscreen blit is not working when Render Graph is enabled