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0
votes
Fixed

Application.ProcessWindowsMessage loading window is displayed when closi...

Terrain

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May 04, 2020

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Version/s: 2018.4, 2020.1.0b7, 2020.2

How to reproduce: 1. Open the attached project "1244214.zip" 2. Select "New Terrain" Terrain in Project window Assets folder 3. Clic... Read more

2
votes
Duplicate

Tessellation/surface shaders are throwing graphical artifacts when Terra...

Terrain

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Nov 16, 2019

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Version/s: 2018.4, 2019.1, 2019.3, 2020.1, 2020.1.0a13

How to reproduce: 1. Open attached project "case_1198997-REPRO.zip" 2. Open Terrain scene 3. Select Terrain Game object 4. Open Insp... Read more

0
votes
Fixed

[Terrain] Unable to paint holes smoothly on Terrain by dragging the mouse

Terrain

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Mar 05, 2020

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Version/s: 2020.1.0a25, 2020.1.0b1

Unable to paint holes smoothly on Terrain by dragging the mouse. Steps to repro: 1. Create a new project > Create a new Scene. 2. G... Read more

0
votes
Won't Fix

[Terrain] Reset functionality is not working for "New Terrain Layer".

Terrain

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Mar 12, 2020

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Version/s: 2018.3.0b1, 2020.2.0a3

Reset functionality is not working for "New Terrain Layer", refer the attached video Steps to Repro: 1. Create a new Project 2. Pro... Read more

0
votes
Not Reproducible

[URP] [Shaders] Billboard renderer and standard shader materials do not ...

Terrain

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Mar 24, 2020

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Version/s: 2019.3.0a8, 2019.3.5f1, 2020.1

Steps to reproduce: 1. Open the user-supplied project and enter Play mode in the "LoadAssetBundle" Scene 2. Notice that the tree has... Read more

0
votes
Won't Fix

Crash on UnityEngine.TerrainData.set_detailPrototypes when adding Terrai...

Terrain

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Mar 24, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2020.1, 2020.1.0b2, 2020.2

Reproduction steps: 1. Open the attached project ("1230182.zip") 2. Open "SampleScene" 3. Select "Terrain" in the Hierarchy 4. Open ... Read more

0
votes
Fixed

[Speedtree] Regenerate Materials option distorts Speedtree Material's Sh...

Terrain

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Mar 27, 2020

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Version/s: 2019.3.0b6, 2020.1, 2020.1.0b4, 2020.2

Clicking on the 'Regenerate Materials" option distorts the Speedtree Model's Shaders and Meshes at different LOD levels especially B... Read more

0
votes
Not Reproducible

[Terrain] [Built-In] Undo/Redo with 5+ Layers will cause black rendering

Terrain

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Aug 16, 2021

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Version/s: 2020.1.0a14, 2021.2.0b7

On the Built-In Render pipeline, when you paint 5+ textures onto your Terrain, remove layers till you're back down to 4 or less, the... Read more

1
votes
Fixed

Terrain's 'Pixel Error' value has no effect when Orthographic Camera's N...

Terrain

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May 06, 2020

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Version/s: 2017.4, 2019.3.12f1, 2020.2

How to reproduce: 1. Open the "1244606_TerrainPixel" project 2. Enter Play Mode (Make sure Statistics are showing in Game view) 3. S... Read more

0
votes
Fixed

[Terrain] MissingReferenceException thrown on creating Material under Te...

Terrain

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Apr 23, 2020

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Version/s: 2019.3, 2020.1, 2020.2, 2020.2.0a9

When A preset of a Terrain GameObject is created and a new Material is created for "Basic Terrain" from "Terrain Settings", then it ... Read more

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