Search Issue Tracker
[Terrain] Painting on newly created neighboring terrains results in null...
See: https://github.com/Unity-Technologies/TerrainTools/issues/284 I've only been able to repro this in 2019.2 (not .1 or .3) Repr... Read more
[Tree] Editor throws NullReferenceException after dragging and dropping ...
When a Leaf group is added in Tree with a modified position then on dragging and dropping Leaf Group into Branch Group, Editor throw... Read more
[Terrain] Undo silently fails for Splatmap painting; when Heightmap reso...
Reproduced in: Version 2020.1.0a2 (d3fe9dc000c3), Sat, 24 Aug 2019 19:47:28 GMT, Branch: trunk Version 2019.1.12f1 (f04f5427219e), W... Read more
When "draw instanced" is changed for entire terrain group and then undon...
Repro steps: 1.Create terrain with neighbors 2. Go into terrain settings and check or uncheck "draw instanced" 3. ctrl+z Expected re... Read more
[Terrain] Rendering with Base Map doesn't return after drawing texture t...
Reproduced on: Version 2019.3.0a10 (7c94a84d850a) Sat, 13 Jul 2019 06:10:10 GMT Branch: trunk Summary: The terrain doesn't render u... Read more
Terrain does not specify Terrain Collider being a necessary Component fo...
How to reproduce: 1. Create a new Unity project 2. Create a new 3D > Terrain GameObject 3. Remove the 'Terrain Collider' Component 4... Read more
[Terrain] Throws NullReference Exception on adding Terrain component to ...
Throws NullReference Exception on adding Terrain component to GO when paint texture is selected under paint terrain. Steps to repro... Read more
"GLSL: Shader cannot be patched for instancing." is thrown when selectin...
How to reproduce: 1. Make sure project's Library is deleted 2. Open attached project "TestTerrain.zip" and scene "SampleScene" 3. M... Read more
[Terrain] Camera Preview (when Camera object is selected) does not dipla...
Reproduced with Version 2020.1.0a1 (998f3306adcf) Sat, 10 Aug 2019 04:09:09 GMT Branch: trunk Regression: Does not reproduce with V... Read more
[Tree] Component icon is missing in the Inspector
Icon is missing for the "Tree" component in the Inspector and the default file icon appears as the component icon, refer the attache... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextMeshPro Shader "Mask" field does not update in Inspector when changing value
- Changing URP settings when a Shader Graph is open throws errors and renders the opened Shader Graph Asset useless
- GameObject cannot be renamed when right clicked and a different Editor window is in focus
- Objects are cleared when preloading a Pool during startup functions with Domain Reload disabled
- The text underline partially disappears when the bold effect is applied with certain fonts in the UI Builder