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Terrain's height is being changed to the hole's height and set back to 0...
How to reproduce: 1. Open the user's attached "TerrainBug" project 2. Open the Scene "SampleScene" 3. Enter the Play Mode 4. Observe... Read more
[Terrain] Editor freezes on adding branch group in Tree root node
Editor freezes on -Adding branch group in the Tree root node. -Double-clicking on Tree Root Node. Steps to repro: 1. Create a new ... Read more
[Terrain] Slider handle disappears on sliding to extreme left for the Br...
Slider handle disappears on sliding to the extreme left for the Brush size Steps to Repro: 1. Create a new project 2. Hierarchy > ... Read more
[Terrain] Brush tiles when moved near edges while height is set to 600
Brush tiles when moved near edges while height is set to 600 Steps to Repro: 1. Create a new Project or open attached Project 2. Hi... Read more
Terrain only renders the mesh renderer ir root gameObject of a tree prefab
Terrain only renders the mesh renderer in root gameObject of a tree prefab To reproduce: 1. Open attached project 2. Open SampleSce... Read more
TerrainPaintUtility faulty calculations when using RenderTexture as a So...
How to reproduce: 1. Open the "SampleScene" in the attached "Unity Bug report.zip" Project 2. Enter Play Mode 3. Observe the "Terrai... Read more
Terrain Smoothness does not work on some terrain layers
How to reproduce: 1. Open the attached project ("Terrain.zip") 2. Open the repro scene ("SampleScene") 3. Select the Terrain object ... Read more
Trees are not generated from Code in the Built Game when Terrain Data is...
How to reproduce: 1. Open the "isaac_tree_test" Scene in the attached "New Unity Project.zip" Project 2. Enter Play Mode to see the ... Read more
Terrain inspector is suggesting a shader which doesn't work
Terrain inspector is suggesting a shader which doesn't work. Reproduction steps: 1) pull rev b20de102d0 from Graphics repo 2) Open ... Read more
[Terrain] Editor crashes on applying font material WITH 0x0 texture to T...
Editor crashes on applying font material to Tree leaf material. Steps to repro: 1. Open the attached project / Create a new Project... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak warnings are constantly thrown when Generating Font Atlas in Font Asset Creator with 4096x8192 Atlas Resolution
- “Glyph rendering has been aborted due to sampling point size” Log is printed and Font Atlas is not generated when Atlas Resolution is 8192x8192, and the Render Mode is SDF
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window
- Font Asset Creator Font Face does not update when changing Include Font Data in the Font Import Settings
- Font Asset Creator Padding has no limit and shows incorrect Padding in results when Font Atlas is generated