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1
votes
Fixed

PhysicMaterials missing from Standard Assets

Standard Assets

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Mar 27, 2015

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Version/s:

Present under SampleScenes, but not Standard Assets. Only the three being used are here. I will re-add these to the repo, but this f... Read more

0
votes
Fixed

Not all types are shown in particle scene when built to Android

Standard Assets

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Jan 27, 2015

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Version/s: 5.0.0b21

When built to andoird device standart assets project, not all particle tests are available on device, like: Fire Complex, Dust Storm... Read more

0
votes
Fixed

[StandardAssets][WP8]RollerBall throws errors with mobile input

Standard Assets

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Jan 27, 2015

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Version/s: 5.0.0b21

To reproduce:1. Import the standard assets project2. Open scene "RollerBall"3. Make sure mobile input is enabled and the target is s... Read more

0
votes
Fixed

[StandardAssets][WP8] RollerBall does not react to Turn/Look on Lumia 1520

Standard Assets

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Jan 28, 2015

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Version/s: 5.0.0b21

To reproduce:1. Import the StandardAssets2. Build & Run for WP8, deploy to a Lumia 15203. Open up the RollerBall scene4. Try int... Read more

2
votes
Fixed

[ImageEffects] Access Specifier on FishEye Image Effect Wrong

Standard Assets

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Feb 06, 2015

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Version/s: 5.0.0b22

FishEye Standard Asset Image Effect class is not marked public. It cannot be referenced in user scripts as supplied 1. Open attached... Read more

0
votes
Fixed

[ImageEffects]Setting Edge Detection to Triangle Luminance mode causes N...

Standard Assets

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Feb 06, 2015

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Version/s: 5.0.0f1

Steps to reproduce this issue: 1. Open 'EdgeDetectionBug' project2. Open 'scene'3. Select Main Camera4. It has Edge Detection script... Read more

0
votes
Not Reproducible

[Environment] Water reflections are incorrect (displaced) in WebGL

Standard Assets

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Feb 05, 2015

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Version/s: 5.0.0b21

How to reproduce: 1. Open project (from the Cloud)2. Open scene Draft.unity3. Play scene- Note how nothing seems out of the ordinary... Read more

0
votes
Fixed

Standard Assets 2d Scene's left joystick gets pushed into corner after u...

Standard Assets

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Feb 20, 2015

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Version/s: 5.0.0f3

To reproduce:1) Open example project2) Open Sample Scenes/Scenes/2d.unity3) Play it4) Try dragging left joystick to move. When relea... Read more

2
votes
Fixed

[ImageEffects] Bloom is missing the 'Use Alpha Mask' property described ...

Standard Assets

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Mar 13, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open a new project2. Import the Effects Standard Asset3. Attach a Bloom component to the Main Camera- Note how ... Read more

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