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No sound for the particle effects in "Particles" scene
Steps to reproduce : - import the Sample Assets- open the "Particles" scene and press play- navigate trough the effects and notice t... Read more
Not all types are shown in particle scene when built to Android
When built to andoird device standart assets project, not all particle tests are available on device, like: Fire Complex, Dust Storm... Read more
[StandardAssets] ThirdPersonController gets stuck on ledges
Walking a ThirdPersonController towards a ledge can get him stuck with no ability to move To reproduce:1. Open attached project2. Op... Read more
[ImageEffects] Unable to change any of the properties of "Bloom And Flar...
Steps to reproduce: 1. Create a new project2. Import 'Effects' standard asset3. Select 'Main Camera' and attach 'BloomAndFlares.cs' ... Read more
Referenced Script mising in the 2dCharacter scene
Steps to reproduce : - import the Sample Assets- open the 2dCharacter scene- press play and notice the warning Read more
FirstPersonController movement doesn't work, script throws not valid loc...
1. Create any project2. Add Standard Assets Utility, Characters3. Add prefab FPSController4. Play the scene5. You are going to get e... Read more
[SampleAssets] Projector/Multiply shader does not work with Graphics API...
To reproduce this issue: 1. Import the attached package2. It has Projector/Multiply shaders from SampleAssets3. Open 'scene'4. Notic... Read more
[SampleAssets] Bloom script causes Null Reference exceptions being thrown
To reproduce this issue: 1. Open the attached project2. Open 'scene'3. Select Main Camera4. It has 'Bloom' script from Sample Assets... Read more
[ImageEffects] Bloom is missing the 'Use Alpha Mask' property described ...
How to reproduce: 1. Open a new project2. Import the Effects Standard Asset3. Attach a Bloom component to the Main Camera- Note how ... Read more
All about bugs
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