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[URP][RG]"DrawDepthNormalPrepass" exceptions are thrown in Editor when C...
Reproduction steps: 1. Open the attached project “ReproProject“2. Open the scene “SampleScene“3. Hold the Ctrl (Control for Mac) key... Read more
Look Dev window flickers when resizing the window after docking it
How to reproduce:1. Create a new HDRP Unity project2. Go to Window -> Rendering -> Look Dev3. Dock the window4. Resize the win... Read more
CommandBuffer.DrawProcedural fails to render when RenderGraph and Metal ...
How to reproduce:1. Open the ‘GraphDrawProceduralIssue.zip' project2. Navigate to Project settings → Graphics → Render Graph and ena... Read more
[Apple M-chip] [Android] [iOS] Nothing is rendered in the Game view/appl...
How to reproduce:1. Open the “Testing.zip“ project2. Open the “SampleScene“3. Enter Play Mode and observe the Game view/ Build and R... Read more
[Android] [iOS] [macOS] Inconsistent "CameraDepthTexture" behavior when ...
How to reproduce:1. Open the “CameraDepthRenderScaleBug.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Move the... Read more
[Android] A light cookie is not rendered when the Render Texture attache...
How to reproduce:1. Open the “renderTextureCookie.zip” project2. Open the “SampleScene“3. Build and Run for Android Expected result:... Read more
[Mobile] Visual artifacts when RenderGraphPass is merged into NativePass
Steps to reproduce:1. Open the “IN-98958” project2. Build and Run3. Observe the device screen Expected result: Renders the sceneActu... Read more
"Releasing render texture that is set as Camera.targetTexture!" error wh...
Reproduction steps:1. Open the attached "IN-4924" project2. Build and Run the "SampleScene" scene3. In the Build press the "Loop" bu... Read more
"InvalidOperationException: Trying to SetRenderAttachment on a texture.....
Reproduction steps:1. Open the attached “IN-100408.zip” project2. Go to Edit > Project Settings > Player3. Switch the Graphics... Read more
Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at A...
Reproduction steps:1. Open the attached project "ReproProj"2. In Project window, select the “/Assets/YSCloudCoverText.shader“3. Obse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS