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[Collision] Low and Medium Collision Quality does not work
Steps to reproduce.1. Open attached project's scene "ParticleBug".2. Enter play mode.3. Left system's Collision quality is medium, r... Read more
Particle Sorting by distance broken
Particle Sorting by distance is broken Unity in 5.2.2f1 Read more
[Shuriken] Unity crashes on "ParticleSystemParticles::element_assign" wh...
Reproduction steps:1. Open attached Unity project.2. Open the "repro" scene.3. Descend "FX" game object in the hierarchy.4. Select "... Read more
[Shuriken] Inherit velocity prohibits negative value
Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Try to change Particle System->SubEmitter->... Read more
[Shuriken] Deactivating the SubEmitter module makes SubEmitter particles...
Particle SubEmitters stop playing in preview when the module they are assigned to is deactivated. Any change done to these particles... Read more
[InheritVelocity] Shuriken particles shooting in the wrong direction whe...
Steps to reproduce : - import the project attached- open the scene- press play and notice that after a few seconds the particles are... Read more
[Hang] Unity hangsup while using too many particles
How to reproduce:1. Open the attached project2. In Particle System set Max Particles 1000003. Emission under Rate set 100000 as well... Read more
[Collision] Particle collision detection does not happen if the collidin...
Steps to reproduce : - import the project attached- open the scene and press play- notice that the unicorn will turn red when a part... Read more
[Shuriken] Renderer UI missing cast shadows enum, and wrong styling on p...
In Particle System renderer module inspector:1. "Cast shadows" field should be an enum in 5.0, not a checkbox2. light/reflection pro... Read more
[Shuriken] Sub-particle does not inherit velocity from its parent particle
Steps to reproduce: 1. Open attached project.2. Play.3. Inspect particle system. Expected result: Sub-particles inherit velocity fro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default