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[Shuriken] Crash with nested SubEmitter particles when screen is moved a...
Scene with multiple nested SubEmitters occasionally crashes when the editor/player window is moved rapidly during the time the final... Read more
[Shuriken] Gradient editor alpha slider is unusable
Steps to reproduce: 1. Create new project. 2. Create new particle system. 3. Check flag on Color over Lifetime. 4. Open gradient ed... Read more
Last frame has slightly lower change to appear in Texture Sheet Animation
Reproduction steps: 1. Create new project. 2. Create particle system. 3. Enable texture sheet animation. 4. Set X and Y tile paramet... Read more
Particle Emission does not work, when parent has Kinematic Rigidbody 2D
Reproduction steps: 1. Open project attached (ParticleDistanceBug). 2. Open scene "TestScene". 3. Press Play. Expected result: Part... Read more
Regression from 5.6.0b2 : Trail Renderer is broken in 5.6.0b3
Regression - works fine in 5.5.0p3 and in 5.6.0b2 but it is already broken in 5.6.0b3 (both spin 1 and 2) When use our StandardAsset... Read more
Particle systems parameter curves cause Assertion failed errors
How to reproduce: 1. Open attached project 2. Open "particleTest" scene 3. Press Play Expected behavior: no errors Actual behavi... Read more
[Shuriken] Assert inIndex == 0 || (inValue >= 0.0f) == (sort[0].floatVal...
Steps to reproduce: 1. Download and import attached project. (ParticleAssert.zip) 2. Open Scene: "Particle Test Scene" 3. Select an... Read more
[Shuriken] World collision does not work when particle system is scaled ...
Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. Select and simulate particle system. 4. Inspec... Read more
[Sub-Emitters] 5.4 Crash when entering play mode in (ParticleSystemParti...
Steps to reproduce: 1. Download and open project "Particle_Sub_Emitters" 2. Open scene "SimpleDebug" 2. Play the scene Actual resu... Read more
[Shuriken] Crash on UpdateTpl<3> when selecting particle system
Steps to reproduce: 1. Download and import attached project. (ParticleCrash.zip) 2. Open scene: main. 3. Select "GibsParticle" in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened