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0
votes
Fixed

[Shuriken] Sub-particle does not inherit velocity from its parent particle

Shuriken

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Dec 15, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project. 2. Play. 3. Inspect particle system. Expected result: Sub-particles inherit velocit... Read more

0
votes
Fixed

Particle System created at runtime mismatches between Editor and Standalone

Shuriken

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Dec 23, 2015

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Version/s: 5.4.0b1

1. What happened Particle System created at runtime mismatches between Editor and Standalone. For standalone it looks broken. 2. Ho... Read more

0
votes
Fixed

ParticleSystem doesn't play if method is called via Invoke

Shuriken

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Dec 27, 2015

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Version/s: 5.3.1f1

How to reproduce: 1. Open the attached project 2. Open and play main scene 3. In test scene you can find Particle System object ans ... Read more

0
votes
Fixed

[Simulate] Pausing a particle system with a disabled child system preven...

Shuriken

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Oct 20, 2016

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Version/s: 5.5.0b9

Repro steps: 1. Open Scene1 from attached project. 2. Select ParticleSystem from the Hierarchy 3. In the Scene view, press Simulate ... Read more

0
votes
Fixed

[StretchedBillboard] Sometimes pivot position doesn't affect particles

Shuriken

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Apr 30, 2016

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Version/s: 5.4.0b16

Steps to reproduce: 1. Open attached project "793101.zip" 2. Open scene 3. Select Particle System to start simulation 4. Enable wir... Read more

0
votes
By Design

Errors “Converting invalid MinMaxAABB” and “Invalid AABB result” when sc...

Shuriken

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Aug 07, 2016

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Version/s: 5.4.0f3

How to reproduce: 1. Create a new 3D project 2. Import the attached custom package (Assets > Import Package > Custom Package) 3. On ... Read more

0
votes
Fixed

[Shuriken] Deactivating the SubEmitter module makes SubEmitter particles...

Shuriken

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Jan 25, 2016

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Version/s: 5.4.0b3

Particle SubEmitters stop playing in preview when the module they are assigned to is deactivated. Any change done to these particles... Read more

0
votes
Fixed

[ParticleSystem] Particle trigger object with disabled collider componen...

Shuriken

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Dec 29, 2015

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Version/s: 5.4.0b1

Disabling the collider component for an object that is used in a Particle System's trigger module causes the editor to crash in "Phy... Read more

0
votes
Fixed

[ParticleSystem.Emit] Shape is overridden after changing EmitParams.Posi...

Shuriken

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Dec 23, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Download and import attached project. "ParticleSystemEmit.zip" 2. Open scene: main 3. Press play. 4. Press A... Read more

2
votes
Fixed

[Shuriken] Editor and Player understands max particles differently

Shuriken

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. In the Hierarchy select FireBall. 4. Simulate,... Read more

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