Search Issue Tracker
[ShortcutManager] The modifier key (ALT, CTRL, SHIFT) are not activated ...
How to reproduce:1. Create and open a new project2. Open Edit > Shortcuts3. Focus on the Shortcuts window (do not press any keys ... Read more
Shortcut Manager shows empty conflict filter when resolving runtime conf...
How to reproduce:1. Create and open a new project2. Open Shortcut Manager (Win: Edit > Shortcuts, Mac: Unity > Shortcuts)3. Se... Read more
[Shortcut Manager] "Perform Selected" of Shortcut Manager window does no...
Reproduction steps:1. Create a new or open any other project2. Open the Shortcut Manager window (Edit -> Shortcuts)3. In the Shor... Read more
Shortcut bind is removed when editing shortcut and clicking outside the ...
How to reproduce:1. Create and open a new project2. Open Shortcut Manager (Win: Edit > Shortcuts, Mac: Unity > Shortcuts)3. Do... Read more
Global shortcut bind is set to default instead of previous value when se...
How to reproduce:1. Create and open a new project2. Open Shortcut Manager (Win: Edit > Shortcuts, Mac: Unity > Shortcuts)3. Se... Read more
Adding non-context menu item via ContextMenuUtility API can crash Editor...
Using the attached BoxColliderCtx.cs script, do:1. Execute "DEBUG/Create GO and add comp" menu item.2. Notice there's a GO with BoxC... Read more
Changes in the "Create new Profile" modal window behavior
Steps to reproduce: Create a new Unity project Go to menu "Unity" -> "Shortcuts" Verify that the "Shortcuts" window opens In the ... Read more
Shortcut fails to trigger when using KeyCode.WheelUp with ShortcutModifi...
How to reproduce:1. Open the attached “IN-94955” project2. Open the Console window and hover on it3. Hold Shift and scroll the mouse... Read more
[ShortcutManager] "Context" tooltips are displayed in code strings
Steps to reproduce: Create a project Go to the menu "Unity" -> "Shortcuts" Verify, that the "Shortcuts" window opens Hover a mous... Read more
[MacOS] Black artifacts become visible in the "Shortcuts" window when "C...
Steps to reproduce: Create a new Unity project Go to menu "Unity" -> "Shortcuts" Verify that the "Shortcuts" window opens In the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS