Search Issue Tracker
Fixed in 6000.2.0b2
Fixed in 6000.2.X, future release
Votes
0
Found in
2022.3.61f1
6000.0.46f1
6000.1.0f1
6000.2.0a9
Issue ID
UUM-103383
Regression
No
[ShortcutManager] "Context" tooltips are displayed in code strings
Steps to reproduce:
- Create a project
- Go to the menu "Unity" -> "Shortcuts"
- Verify, that the "Shortcuts" window opens
- Hover a mouse above the "Context" items
- Observe tooltips
Actual results: Tooltips are displayed in code strings. A screenshot is added below in the "Attachments" section.
Expected results: Tooltips should be in human language.
Reproducible with versions: 2022.3.61f1, 6000.0.46f1, 6000.1.0f1, 6000.2.0a9
Not reproducible with versions: -
Can’t test with versions: -
Tested on (OS): M1 Max - Sequoia 15.3.2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Component Glyphs value is truncated and Ligature Table glyph fields become inaccessible when increasing the Component Glyphs count
- There is no “Overwrite Preset?” popup when saving a Customizable Toolbar preset with a name that already exists
- Customizable Toolbar preset does not switch to the Unity Default Preset when Reverting All Saved Presets or deleting the active Preset
- New Hierarchy visibility and pickability icon behavior differs from documentation
- [Usability] Selected node gets unselected when undoing changes in the Graph Inspector Node Settings tab
Resolution Note:
Postponed port
Resolution Note (fix version 6000.2):
Fixing the context tooltip displayed in shortcut manager