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0
votes
Fixed

Light on a GameObject that has a Reflection from a Terrain is Baked vice...

Shadows/Lights

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Apr 05, 2019

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Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

Steps to reproduce: 1. Open the attached project "Case_1143778" 2. Navigate to Project -> Assets -> Scenes and open "SampleScene" 3.... Read more

0
votes
Fixed

Using a particular light cookie leaks huge amounts of virtual memory and...

Shadows/Lights

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Jan 25, 2016

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Version/s: 5.3.1p3

When a particular light cookie is assigned to a light, errors are thrown each time view is updated (clicking on Inspector items, pan... Read more

1
votes
Not Reproducible

Real-time Global Illumination is not working in a Build when Virtual Rea...

Shadows/Lights

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Jan 12, 2018

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Version/s: 2017.2.0b1, 2018.1.0b2

To reproduce: 1. Open QA's attached project 2. Build and run the "test" scene 3. Play the scene in the Editor and observe difference... Read more

1
votes
Fixed

[Mobile] Shadows are distorted or flickering if large scale objects are ...

Shadows/Lights

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Apr 14, 2015

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Version/s: 5.0.1f1

1. Open attached project 2. Build to iOS or Android Note: Changing quad to plane or cube shadows are distorted differently. Read more

0
votes
Fixed

[Light Probes] Tetrahedral cells not refreshed when selecting Light Prob...

Shadows/Lights

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Nov 01, 2021

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Version/s: 2021.2.0f1, 2022.1

Repro: Steps outlined in attached repro video. Repro project attached Create a Light Probe group Duplicate Light Probe Group Move ... Read more

0
votes
Duplicate

2018.3: TextField next to Slider broken

Shadows/Lights

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Jul 22, 2018

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Version/s: 2018.3.0a1, 2018.3.0a5

To reproduce: 1. Create new scene 2. Select Directional Light GameObject Actual: Textfield next to sliders displayed incorrectly. ... Read more

3
votes
Fixed

Shadow Cascades change relatively with the camera's Far Clipping Plane

Shadows/Lights

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Aug 02, 2016

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Version/s: 5.4.0f3

Decreasing a camera's Far Clipping Plane will push Shadow Cascades along with it (see gif) Steps to reproduce: 1. Open the attached... Read more

0
votes
Fixed

Direct real time light is not applied to dynamic objects using real time...

Shadows/Lights

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Jun 12, 2016

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Version/s: 5.4.0b21

How to reproduce: 1. Create a new project. 2. In the Lighting window uncheck Baked GI and Automatic baking. 3. Create a 3D Object ... Read more

1
votes
Fixed

Wind is not affecting SpeedTree assets if trees are beyond the camera fr...

Shadows/Lights

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May 09, 2017

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Version/s: 5.6.0p4

To reproduce: 1. Open attached Unity project "medzej.zip" attached by QA in comments section 2. Open scene "_Tree_Shadows" 3. Go int... Read more

0
votes
Fixed

RGB, R, G and B button does nothing in Lightmap thumbnail preview

Shadows/Lights

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Nov 20, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b12, 2020.1

RGB, R, G and B button does nothing in Lightmap thumbnail preview Steps to Reproduce: 1. Create a new Project 2. Create Hierarchy ... Read more

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