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Light on a GameObject that has a Reflection from a Terrain is Baked vice...
Steps to reproduce: 1. Open the attached project "Case_1143778" 2. Navigate to Project -> Assets -> Scenes and open "SampleScene" 3.... Read more
Using a particular light cookie leaks huge amounts of virtual memory and...
When a particular light cookie is assigned to a light, errors are thrown each time view is updated (clicking on Inspector items, pan... Read more
Real-time Global Illumination is not working in a Build when Virtual Rea...
To reproduce: 1. Open QA's attached project 2. Build and run the "test" scene 3. Play the scene in the Editor and observe difference... Read more
[Mobile] Shadows are distorted or flickering if large scale objects are ...
1. Open attached project 2. Build to iOS or Android Note: Changing quad to plane or cube shadows are distorted differently. Read more
[Light Probes] Tetrahedral cells not refreshed when selecting Light Prob...
Repro: Steps outlined in attached repro video. Repro project attached Create a Light Probe group Duplicate Light Probe Group Move ... Read more
2018.3: TextField next to Slider broken
To reproduce: 1. Create new scene 2. Select Directional Light GameObject Actual: Textfield next to sliders displayed incorrectly. ... Read more
Shadow Cascades change relatively with the camera's Far Clipping Plane
Decreasing a camera's Far Clipping Plane will push Shadow Cascades along with it (see gif) Steps to reproduce: 1. Open the attached... Read more
Direct real time light is not applied to dynamic objects using real time...
How to reproduce: 1. Create a new project. 2. In the Lighting window uncheck Baked GI and Automatic baking. 3. Create a 3D Object ... Read more
Wind is not affecting SpeedTree assets if trees are beyond the camera fr...
To reproduce: 1. Open attached Unity project "medzej.zip" attached by QA in comments section 2. Open scene "_Tree_Shadows" 3. Go int... Read more
RGB, R, G and B button does nothing in Lightmap thumbnail preview
RGB, R, G and B button does nothing in Lightmap thumbnail preview Steps to Reproduce: 1. Create a new Project 2. Create Hierarchy ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Character text is not bold in the title of GameObjects in the Inspector when naming using specific language characters
- IndexOutOfRangeException and GUI Error get thrown in Scene View when Articulation Body Edit Joints is set to "Edit the joint angular limits"
- Volumetric fog is not rendered around GameObjects that are baked with APV when Sky Occlusion is enabled
- UI Text color is incorrect when text is rendered on SubMeshUI
- "Invalid SortingGroup index set in Renderer" errors when making many modifications in same frame