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2018.3: TextField next to Slider broken
To reproduce: 1. Create new scene 2. Select Directional Light GameObject Actual: Textfield next to sliders displayed incorrectly. ... Read more
Standard (Transparent) Materials Get Shadowed Highlights
To reproduce: 1. Open attached project 2. Open UYSHine scene 3. Notice that one of the spheres are reflecting blue light Reproduci... Read more
GetApplication().MayUpdate() log appears when using Lighting window
Regression - not reproduces on 5.2.3p2 and 5.3.0f3 - so, started in 5.4.x 2. How we can reproduce it 1 Create New project 2 In main... Read more
Old Lighting data is not cleared when generating light maps with less data
How to reproduce: 1. Open the attached project ("case-1182106-Project.zip") 2. Open Lighting settings ( in the top tab Window > Rend... Read more
[Shadows] "Shadow Resolution" doesn't change between "High resolution" a...
Reproduction steps: 1. Open project "New Unity Project" 2. Open scene "ShadowResolution" 3. Focus "Cube" object (it is easier to see... Read more
Scene gets dark after loading level again
To reproduce: 1. Open attached project 2. Open Main scene 3. Press play 4. Press Enter after cube collides 5. Notice that scene... Read more
Shadowy artifacts appear on objects in scene view with certain camera di...
Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. In scene view, slowly zoom in on "Cube" object 4. Notice that... Read more
[Light] Terrain's speed tree shadows are not getting baked when 'Mode' i...
Steps to Repo: 1. Hierarchy > 3D Object > terrain 2. Terrain > pain trees > edit tree > add tree 3. Select light game object > set m... Read more
Spot Light passes through object without casting a shadow at certain angles
How to reproduce: 1. Open the user-submitted Project and open the "TestScene" 2. Observe the Game View Expected result: The wall pr... Read more
Shadow Cascades change relatively with the camera's Far Clipping Plane
Decreasing a camera's Far Clipping Plane will push Shadow Cascades along with it (see gif) Steps to reproduce: 1. Open the attached... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- RenderPipelineManager.activeRenderPipelineTypeChanged does not detect changes when changing the Render Pipeline Asset outside of Play Mode
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel