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Editor shaders not recompiling when changing target graphics API in the ...
Changing Graphics APIs between DX11/DX12 doesn't result in shaders being recompiled in-Editor. Reproduction Steps: 1. Open the new ... Read more
Custom diffuse shader breaks when duplicating Sprites with said shader
Reproduction steps: 1. Open the attached project named "Case_1146255" 2. Open the Scene "A-Single(OK) and observe a shadow on the bo... Read more
In the Editor terrain is not rendered correctly when "Draw Instanced" on...
How to reproduce: 1. Open attached project "NewDepthProject 2.zip" and scene "Main" 2. In the Hierarchy window, select "Terrain" ob... Read more
[Shaders] ShaderUtil.ShaderHasError returns false when Shader has errors
How to reproduce: 1. Open the user's attached project ("ShaderErrorBug.zip") 2. Call menu Bugs/Reproduce Bug 3. See "False" log in t... Read more
[Metal/Vulkan] Projection Matrix in a shader is offset when CommandBuffe...
To reproduce: 1. Open attached project "Metal_iOS_Bug.zip" 2. Open "SampleScene.unity" scene 3. Make sure that Metal Editor Support ... Read more
[Android] Shaders fail to compile on Galaxy S4 (SGX544MP3 GPU) OpenGL ES 2
To reproduce: 1. Open attached project 2. Build and run on a Galaxy S4 3. Notice that shaders do not compile Actual result: There s... Read more
Using UsePass "Standard/SHADOWCASTER", IsKeywordEnabled("_ALPHABLEND_ON"...
To reproduce: 1. Open users attached project "TestVRM.zip" 2. Open "SampleScene.unity" scene 3. Select "Cube1" game object in the hi... Read more
Code of shader compiles incorrect positional data when compared to origi...
To reproduce: 1. Import attached shader "2017.shader" into any project 2. In Project window, select the Shader file 3. In Inspector ... Read more
Editor crashes in Shader::IsSupported() when trying to change Material's...
How to reproduce: 1. Open the attached project 2. Go to the Asset folder-> Shaders-> Select New Material 3. Go to the inspector win... Read more
min16float cbuffers don't work, resulting in shader-side, per pixel conv...
How to reproduce: 1. Open the user's project 2. Open the "Sample Scene" 3. Look at the Game Window Expected result: Cubes are diffe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1