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0
votes
Not Reproducible

[SRP]Static GameObject flickers when Material type is Subsurface Scatter...

Shaders

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Mar 06, 2018

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Version/s: 2018.1.0b10

How to reproduce: 1. Create a new project with "High End SRP (Experimental)" Template 2. Create new 3D Object->Cube 3. Set Cube to s... Read more

0
votes
Fixed

Unable to override ColorMask in a Surface Shader with an Alpha Pragma di...

Shaders

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Aug 06, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

Customer been trying to render objects with Surface Shaders (using the legacy Rendering Pipeline) that use Alpha Transparency onto a... Read more

0
votes
By Design

worldPos not set in standard shader if SHADER_API_D3D11 is defined

Shaders

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Dec 09, 2016

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project 2. Make sure D3D9 is target graphics API 3. Observe the scene 4. Change target gra... Read more

0
votes
By Design

WorldPos is not passed to SurfaceShader when Camera rendering path is se...

Shaders

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May 09, 2018

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Version/s: 2018.1.0f2

How to reproduce: 1. Open given Unity project 2. Enter "SampleScene" scene 3. Make sure that your rendering path in the Main Camera ... Read more

0
votes
Fixed

ComputeShader.SetTextureFromGlobal errors when using it with 3D RenderTe...

Shaders

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Oct 08, 2018

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Version/s: 2018.2.0b9, 2018.2.3f1

How to reproduce: 1. Open attached project (SetTextureFromGlobal.zip) 2. Open SampleScene Scene Actual result: once the Scene is op... Read more

0
votes
By Design

Parts of model which are not in front of other objects become black afte...

Shaders

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Aug 28, 2017

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Version/s: 2017.1.0p4

Reproduction steps: 1. Download project "Bugtest.zip" and open in Unity 2. Enter Play mode Expected: gun has a texture all around t... Read more

1
votes
By Design

Instancing Variants, when set to "Strip Unused", strips too much

Shaders

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Dec 18, 2017

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Version/s: 2017.1.0p5

To reproduce: 1) Open the project and "thing" scene. 2) Select Edit->Project Setting->Graphics, set Instancing Variants to Strip Unu... Read more

2
votes
Fixed

InstanceID is not transferred from vertex to domain shader

Shaders

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Jun 24, 2017

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Version/s: 5.6.0p4

Steps to reproduce: 1. Open attached Unity Project "923897-TesselationShader.zip" 2. Load Scene "Tesselation x Instancing" 3. Optio... Read more

0
votes
By Design

SHADER_API_D3D11 is nolonger correctly defined across the shader source

Shaders

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Jan 12, 2018

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Version/s: 2018.1.0a1, 2018.1.0b2

How to reproduce: 1. Create new empty project 2. Download attached shader and drag to Assets folder 3. Check the error Actual resul... Read more

0
votes
Fixed

Mesh Renderer does not render Meshes with Sprites/Default Shader when GP...

Shaders

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Jun 02, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project "1159573.zip" 2. Create a Cube Prefab Instance in the Scene 3. Enable GPU Instancing ... Read more

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