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[Shaders][5.5] Courtyard project shader errors: unrecognized identifier ...
After importing "The Courtyard" project, some shaders are pink due to errors 1. What happened Some of the custom shaders result in e... Read more
Shader does not compile when CGPROGRAM and ENDCG tags are on the same line
Steps to reproduce:1. Download and open attached project2. Select SimpleTestShaderErrorVersion assets in assets tab3. Look at inspec... Read more
[Mobile] Huge memory allocation when project is built with all graphics ...
1. Open attached project2. Build to iOS with all graphics APIs3. Look at initial memory allocation in instruments4. Rebuild project ... Read more
[Shaders] D3DCompiler crashes with too large shader arrays (_CxxThrowExc...
Shaders that try to use arrays larger than 64kb in size crash the shader compiler. Missing _CxxThrowException implementation in the ... Read more
Multiple shader variant _ALPHABLEND_ON w/ optional parameter alpha:premu...
Steps to reproduce:1. Create new "Standard Surface Shader"2. Replace line 14 (#pragma surface surf Standard fullforwardshadows) with... Read more
[Regression][5.4][RTP] RTP Terrain shader rendering is broken after upgr...
Preconditions:Download Relief Terrain Package (https://www.assetstore.unity3d.com/en/#!/content/5664) from A$. Steps to repro: 1. Op... Read more
Custom Surface Shader does not handle Shadow correctly when used from Dr...
Steps to reproduce:1. Open user attached project "DMIIObjects_SurfShader_DebugEnv.zip"2. Load Scene "ReproScene"3. Enter Play Mode4.... Read more
Adam Interior Environment project crashes Editor while starting a scene
Regression from at least Version 5.6.0p4 (396ab58c4e90) Mon, 01 May 2017 20:42:32 GMT Branch: 5.6/patch-release Repro:1. Open attach... Read more
"AlphaToMask On" in a cutout surface shader removes shadow casting using...
How to reproduce: 1. Open attached project "case_848959-ColorMask.zip"2. Open "m" scene3. Observe the Scene view Expected behavior: ... Read more
[macOS] Editor crashes on start,after porting to mac and adding preloade...
Repro steps: 1. Create a new project on Windows2. Save the project3. Open the project in a Mac (OS 10.12.4)4. Open "Edit" -> "Pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes