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Opening any dropdown in Shader Graph stops the Nodes preview but it stil...
How to reproduce:1. Create a new URP Unity Project2. Go to Window -> Package Manager -> Shader Graph -> Samples -> Node ... Read more
An additional Add node is created when double-clicking on a node in the ...
How to reproduce:1. Create and open a new project using a URP template2. In the Project tab, right-click and select “Create → Shader... Read more
[ShaderGraph] Material Preview remains cyan until Color Picker is closed
Steps to reproduce: Create a URP project. Assets > Create > Shader Graph > URP > Lit Shader Graph. Open Shader Graph edi... Read more
Speedtree8.shadergraph inside HDRP doesn't import properly and prevents ...
Steps to reproduce:1. Open the “IN-68197_REPRO.zip” Project2. In Project Settings > Graphics, assign the HDRP asset3. Observe the... Read more
Shader errors are thrown when using Baked GI Node within the Shader Graph
Reproduction steps:1. Open the attached “BugRepro” project2. Select the “Assets/Test.shadergraph” Shader Graph editor3. Observe the ... Read more
"Objects are trying to be loaded during a domain backup." errors on ente...
Steps to reproduce: Open attached repro project. Or: ** Create a new High Definition 3D project.* Go to Package Manager > High De... Read more
Dropdown property is cut off and adds unnecessary side padding when a Su...
Steps to reproduce: Create a new project using Universal 3D template Go to Assets > Create > Shader Graph > Sub Graph Open ... Read more
A different artifact is produced every time when importing a ShaderGraph...
How to reproduce:1. Open the “T1975376_ShaderGraph_URP.zip“ project.2. Open Window > Analysis > Import Activity.3. Select the ... Read more
Shader Graph Material is left in broken state when switching from a .git...
How to reproduce:1. In the command prompt, open the directory where the bundle is stored, then clone the .bundle file using the foll... Read more
[macOS] Shader Graph Search window is not rendered fully and throws a Nu...
Steps to reproduce: Open the attached project Open the testGraph shadergraph asset Right-click and select the Create Node option Wai... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor