Search Issue Tracker

11
votes
Fixed

Shaders are ignored when executing Build Asset Bundles method from conso...

Shader System

-

Sep 30, 2021

-

Version/s: 2019.4.31f1, 2020.3.19f1, 2021.2.0b13, 2022.1.0a12

How to reproduce: 1. Open any command-line interpreter 2. Run "UNITYPATH -batchmode -quit -nographics -projectPath PROJECTPATH -exec... Read more

18
votes
Fixed

[URP Template] Major performance drop in the Editor during Play Mode

Shader System

-

Sep 11, 2020

-

Version/s: 2020.2.0a7, 2020.2.0b2, 2021.1

How to reproduce: 1. Open a new URP project 2. Make sure you have Fraps opened 3. Go to Window -> Layouts -> Default (Different Layo... Read more

22
votes
Active

[Windows] Not possible to deduce the source of 'Shader properties can't ...

Shader System

-

Sep 28, 2020

-

Version/s:

1) Clone https://github.cds.internal.unity3d.com/unity/stw-20-2-cannon-fodder-3-style-game. Update to https://github.cds.internal.un... Read more

48
votes
Fixed

Freeze or crash with various stack traces when opening a project while c...

Shader System

-

Apr 12, 2018

-

Version/s: 2017.4.1f1, 2018.4, 2021.1

How to reproduce: 1. Connect to a VPN service 2. Create or open a Unity project Reproducible with: 2018.4.30f1, 2019.4.16f1, 2020.1... Read more

0
votes
By Design

[Bug] Material not drawn in Game View when changing shader from script u...

Shader System

-

Dec 18, 2018

-

Version/s: 2017.4.0f1, 2018.2.6f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the project "case_1110556-NoDrawOnMaterialSwitch" and scene "CloudTests_v01" 2. Enter Play Mode 3. Select ... Read more

0
votes
Won't Fix

[Critical] Comparing a value from a multi-dimensional array in a frag sh...

Shader System

-

Sep 23, 2019

-

Version/s: 2018.4.0f1, 2019.2.0a1, 2019.2.5f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. import the minimal shader attached in comment to any project (NewUnlitShader.shader (889 bytes)) 2. Reimport th... Read more

3
votes
Not Reproducible

[Shader] Shadergraph errors do not clear from asset

Shader System

-

Nov 05, 2019

-

Version/s:

Steps to reproduce: 1. download project and open scene 2. open "broken.shadergraph" 3. select custom function node and remove "//" (... Read more

0
votes
By Design

[Critical] Certain Shaders remain broken when an undeclared variable is ...

Shader System

-

Jan 02, 2020

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.2.14f1, 2019.3, 2020.1

Reproduction steps: 1. Create a new Project 2. Create a new Unlit shader 3. In the struct v2f add the following line "float3 test;" ... Read more

0
votes
Fixed

[XR][URP] Estimated shader variants number is inaccurate when compiling

Shader System

-

Nov 28, 2019

-

Version/s: 2019.3.0b11, 2020.3, 2021.1, 2021.2

Repro steps: 1. Open attached project 2. Switch build target to Android 3. Compile 004_TextureArrayGraph 4. Observe the progress bar... Read more

1
votes
Third Party Issue

[FXC Freeze] Specific Compute Shader compiles infinitely and causes a me...

Shader System

-

Mar 31, 2020

-

Version/s: 2017.4, 2019.2.21f1, 2020.2

How to reproduce: 1. Download the user's attached Compute Shader 2. Create a new project with the default 3D template 3. Import the ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.