Search Issue Tracker

0
votes
Fixed

ShaderLab pragmas are no longer allowed in regular include directives

Shader System

-

Apr 23, 2024

-

Version/s: 2021.3.38f1, 2022.3.25f1

Steps to reproduce: 1. Create a new Unity project2. Create a new unlit shader3. Create an include file with "#pragma vertex vert" in... Read more

0
votes
Fixed

Crash on "DynamicBranchState::PrepareState" when entering the Play Mode ...

Shader System

-

Apr 30, 2024

-

Version/s: 2022.3.25f1, 2023.2.19f1, 6000.0.0b15

How to reproduce:1. Open the “ShaderWarmup“ project2. Open the “Crash“ scene3. Create a “Shader Variant Collection”4. Open the new s... Read more

3
votes
Fixed

[BiRP SG] Multiple errors appear when compiling a ShaderGraph shader's c...

Shader System

-

May 02, 2024

-

Version/s: 2022.3.26f1

Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window, select the “Assets/Shader Graph/Color Changing Sha... Read more

0
votes
By Design

Editor UI is pink when a project has builtin_shaders-2021.3.11f1

Shader System

-

May 08, 2024

-

Version/s: 2021.3.38f1, 2022.3.28f1, 6000.0.1f1

Reproduction steps:1. Open the “ReproProject“ project2. Observe the Editor Expected result: The Editor UI is rendered with no shader... Read more

0
votes
By Design

Special Values from SurfaceOutput Struct are stripped when using them in...

Shader System

-

May 23, 2024

-

Version/s: 2021.3.38f1, 2022.3.30f1, 6000.0.3f1

How to reproduce:1. Open the user-attached project “SurfaceShaderBug”2. Open the “SampleScene” scene3. Observe the “Cube” GameObejct... Read more

1
votes
Won't Fix

Shaders created with Shader Graph generate a large amount of shader vari...

Shader System

-

May 24, 2024

-

Version/s: 6000.0.4f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

How to reproduce:1. Open the attached “shader_variants_birp” project2. Open the Build Settings (File → Build Settings…) and ensure t... Read more

0
votes
Fixed

[Mac] Crash on ShaderLab::ShaderState::ApplyShaderState when rendering a...

Shader System

-

Jun 17, 2024

-

Version/s: 2022.3.34f1, 6000.0.7f1, 6000.1.0a7

Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/DX11_Tessellation/DX11_Tessellation_Free/Examples/Dem... Read more

0
votes
Fixed

[Linux] Shader communication error gets thrown when opening the project ...

Shader System

-

May 27, 2024

-

Version/s: 2021.3.38f1, 2022.3.31f1, 6000.0.4f1, 6000.1.0a7

Reproduction steps:1. Open the attached “BugRepro” project2. Open the Console window3. Observe errors in the Console window Expected... Read more

0
votes
Fixed

Shaders are not being striped and build times increase when using a cust...

Shader System

-

May 31, 2024

-

Version/s: 2021.3.39f1, 2022.3.31f1, 6000.0.4f1, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Open the “IN_76325” project2. In the Project Settings → Quality, make sure Render Pipeline Asset is set to “URP-... Read more

1
votes
Fixed

Crash on detail::ComputeShaderSnippetKey when entering the Play mode

Shader System

-

May 31, 2024

-

Version/s: 2021.3.39f1, 2022.3.10f1, 6000.0.37f1

Reproduction steps:1. Open the attached project "CrashRepro"2. Enter the Play mode3. If it does not crash close the Editor and repea... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.