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0
votes
Fixed

GameObjects disappear in Standalone Player when shaders that are added t...

Shader System

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Oct 10, 2023

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Version/s: 2022.3.10f1, 6000.0.15f1

Reproduction steps:1. Open project “My project (2).zip”2. Navigate to “Shmup\Open scene\App Loader” through the main menu3. Enter Pl... Read more

0
votes
Fixed

Adding a dynamic_branch directive reduces CPU performance

Shader System

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Oct 11, 2023

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Version/s: 2022.3.11f1, 2023.1.16f1, 2023.2.0b12, 2023.3.0a8

STR:1. Open the attached project2. Open SampleScene3. Enter play mode, enable stats window, check frame time4. Add `#pragma dynamic_... Read more

2
votes
Fixed

[Mac] Shader errors appear when calling Shader.WarmupAllShaders()

Shader System

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Oct 11, 2023

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Version/s: 2021.3.30f1, 2022.3.10f1, 2023.1.19f1, 2023.2.0b16, 2023.3.0a12

How to reproduce:1. Download and open the attached project2. Attach the "Test" script to the Main Camera3. Enter Play mode4. Observe... Read more

0
votes
Fixed

Material’s properties in the Inspector window are not shown as overridde...

Shader System

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Oct 11, 2023

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Version/s: 2022.3.10f1, 2023.1.15f1, 2023.2.0b11, 2023.3.0a7

How to reproduce:1. Open the user’s attached “TestMaterialVariant.zip” project2. In the Project window, select “simple Variant.mat” ... Read more

3
votes
Fixed

Shader is missing when "Strict shader variant matching" is enabled in th...

Shader System

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Dec 06, 2023

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Version/s: 2022.3.15f1, 2023.2.3f1, 2023.3.0a18, 6000.0.0b11, 6000.1.0a1

How to reproduce:1. Open the attached project2. Make sure the “Strict shader variant matching” is enabled in the Project Settings → ... Read more

0
votes
Fixed

Editor log shows confusing variant info when "optimize mesh data" is ena...

Shader System

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Oct 25, 2023

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Version/s: 2022.2.22f1, 2022.3.1f1, 2023.1.0a25, 2023.1.17f1, 2023.3.0a10

Steps: Open attached project (ShaderKeywordTest.zip) Make a player build Open Editor.Log and observe the lines of Compiling shader "... Read more

0
votes
Fixed

The Inspector of a Shader Asset does not show the correct number of vert...

Shader System

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Nov 10, 2023

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Version/s: 2021.3.32f1, 2022.3.13f1, 2023.1.20f1, 2023.2.0f1, 2023.3.0a14, 6000.0.0b11, 6000.1.0a1

How to reproduce:1. Open the “MultiCompileFragmentVariants” project2. Select the “UnlitMultiCompileFragmentMultiLines” shader in Pro... Read more

0
votes
Fixed

Visual Effect sharedMaterial is null for a few frames when entering the ...

Shader System

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Nov 14, 2023

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Version/s: 2022.3.11f1

Reproduction steps:1. Open the attached project “CrashRepro”2. Open the “Assets/Scenes/SampleScene.unity” scene3. Enter the Play Mod... Read more

0
votes
Active

Windows Player does not display drawn elements when Player is built in m...

Shader System

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Nov 23, 2023

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Version/s: 2021.3.33f1, 2022.3.14f1, 2023.2.2f1, 2023.3.0a16, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “SkipDialogue” project in macOS2. Open the “SampleScene”3. Open the Build Settings window (File > Bu... Read more

0
votes
Not Reproducible

[MacOS/Win10] HDRP/Lit Material with Ambient Occlusion and GPU Instancin...

Shader System

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Nov 24, 2023

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Version/s: 2022.3.14f1, 2023.2.2f1, 2023.3.0a16, 6000.1.0a7

How to reproduce:1. Open the “HDRPCustomSphericalHarmonics“ project2. Open the “OutdoorsScene“3. Open the “MaterialSwitcher“ GameObj... Read more

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